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NPC's cannot use melee weapons :(

Not a Bug 3.4.3

hairybeanstalk

Posted

I highly suggest adding this option because it'll open up more possibilities and uses for it. I set combat.knife for all and they cannot hit you near the portal, they wont even walk near it. Then sometimes they just stare at you and wont run at you :'(. I would appreciate it a ton if you added support for this. Anyhow, I love this plugin 🙂

Marte6

Posted

On 6/29/2025 at 8:09 AM, hairybeanstalk said:

I highly suggest adding this option because it'll open up more possibilities and uses for it. I set combat.knife for all and they cannot hit you near the portal, they wont even walk near it. Then sometimes they just stare at you and wont run at you :'(. I would appreciate it a ton if you added support for this. Anyhow, I love this plugin 🙂

Each NPC has a maximum distance they can travel, and inside the portal spawn room, they’re blocked from entering. This is intentional because if a player dies and re-enters, the room's door closes to prevent NPCs from killing players during the loading phase.

For now, I can’t see a way to support this, but maybe in a major future update I’ll be able to rework that logic.

  • Love 1
Marte6

Posted

Changed Status from Pending to Not a Bug

hairybeanstalk

Posted

@Marte6 I believe there may be a way to do this. If you add another portal that is a different color to the portal spawn room, you can make it so that portal will teleport you in. This will also prevent players from camping the portal rooms and clearing the dungeons easily. You can set it to teleport them right outside the garage door that would normally be connected to the spawn room and just turn all of those doors into walls now. ANOTHER METHOD may be to simply add a config setting that toggles on and off allowing you to deal damage to bots while you are in the spawn room, this will force players to move out to fight the melee bots if any are added, without allowing them to get a free kill as they do now if bots have melee weaponry.

 

Anyhow, I love the plugin and hope to see something like this adopted in the future 🙂

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