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HELI SIGNALS

Work in Progress 0.1.19

arno1986
arno1986

Posted

ANY FIX FOR HELI SIGNALS AND BRADLEY YET 

 

IIIaKa

Posted

Changed Status from Pending to Work in Progress

IIIaKa

Posted

Hello, what exactly isn’t working? Do you have the latest versions of those plugins installed?

arno1986

Posted

yes so with real pve on if i am in a team my team mates wont tke damage. so server can exploit kills 

venda_vole

Posted

hi, im getting this spam when players doing heli's and this is for helisignals and for server heli too ... i hope this helps you find solution easier ... and sry for this long log,but its much longer ... 

(12:11:28) | Failed to call internal hook 'OnEntityTakeDamage' on plugin 'RealPVE v0.1.19' [952055589] (Object reference not set to an instance of an object.)

at object Oxide.Plugins.RealPVE.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) in /hlserver/27189/carbon/plugins/RealPVE.cs:line 1681

at object Oxide.Plugins.RealPVE.InternalCallHook(uint hook, object[] args) in RealPVE.cs/Internal:line 2005

....

(12:12:51) | Failed to call internal hook 'OnEntityTakeDamage' on plugin 'RealPVE v0.1.19' [952055589] (Object reference not set to an instance of an object.)

at object Oxide.Plugins.RealPVE.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) in /hlserver/27189/carbon/plugins/RealPVE.cs:line 1681

at object Oxide.Plugins.RealPVE.InternalCallHook(uint hook, object[] args) in RealPVE.cs/Internal:line 2005

(12:12:55) | CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "patrol_helicopter_part02_col"

(12:13:08) | Invalid Position: servergibs_patrolhelicopter[216399927] (-626.54, -501.40, -1194.58) (destroying)

(12:13:08) | Invalid Position: servergibs_patrolhelicopter[216399926] (-634.61, -506.93, -1185.39) (destroying)

Antag0nisticWomble

Posted

I think this is an oxide specific issue as I don't see it happening with carbon.

venda_vole

Posted

2 minutes ago, Antag0nisticWomble said:

I think this is an oxide specific issue as I don't see it happening with carbon.

yeah, but im on carbon 

arno1986

Posted

SO WILL ANYTHING BE DONE ABOUT THIS ?

Antag0nisticWomble

Posted

Are you using prevent looting or loot defender? I'm not seeing this on mine but I don't have any other loot protection plugins.

 

arno1986

Posted

im not seeing the code the problem is if i use a Bradly supply or Heli supply team mates take no damage off the heli or brad

IIIaKa

Posted

On 6/29/2025 at 2:00 AM, arno1986 said:

yes so with real pve on if i am in a team my team mates wont tke damage. so server can exploit kills 

Hello. I’ve tested it on my end, helicopters deal damage to all players without any issues.
You're currently using version 0.1.18, version 0.1.19(06.15.2025) is available for download. Please update to the latest version.

IIIaKa

Posted

On 6/30/2025 at 3:21 PM, venda_vole said:

hi, im getting this spam when players doing heli's and this is for helisignals and for server heli too ... i hope this helps you find solution easier ... and sry for this long log,but its much longer ... 

(12:11:28) | Failed to call internal hook 'OnEntityTakeDamage' on plugin 'RealPVE v0.1.19' [952055589] (Object reference not set to an instance of an object.)

at object Oxide.Plugins.RealPVE.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) in /hlserver/27189/carbon/plugins/RealPVE.cs:line 1681

at object Oxide.Plugins.RealPVE.InternalCallHook(uint hook, object[] args) in RealPVE.cs/Internal:line 2005

....

(12:12:51) | Failed to call internal hook 'OnEntityTakeDamage' on plugin 'RealPVE v0.1.19' [952055589] (Object reference not set to an instance of an object.)

at object Oxide.Plugins.RealPVE.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) in /hlserver/27189/carbon/plugins/RealPVE.cs:line 1681

at object Oxide.Plugins.RealPVE.InternalCallHook(uint hook, object[] args) in RealPVE.cs/Internal:line 2005

Judging by the logs, this is a Carbon related issue. Carbon often has cases where certain variables end up being null(unlike Oxide), which leads to such errors.
These errors can be difficult to reproduce because they don’t always happen for everyone, making them hard to find and fix. Additionally, they can just disappear on their own.

Are you still experiencing this issue?

venda_vole

Posted

3 minutes ago, IIIaKa said:

Judging by the logs, this is a Carbon related issue. Carbon often has cases where certain variables end up being null(unlike Oxide), which leads to such errors.
These errors can be difficult to reproduce because they don’t always happen for everyone, making them hard to find and fix. Additionally, they can just disappear on their own.

Are you still experiencing this issue?

I switched for month to Oxide with all bcs. i want make me sure if RealPVE acting same like with SentryTurrets, Heli Signals etc. before i finaly throw that plugin away ... 

IIIaKa

Posted

4 minutes ago, venda_vole said:

I switched for month to Oxide with all bcs. i want make me sure if RealPVE acting same like with SentryTurrets, Heli Signals etc. before i finaly throw that plugin away ... 

The question about turrets is in a separate topic. What issue are you having with HeliSignals?

venda_vole

Posted

3 minutes ago, IIIaKa said:

The question about turrets is in a separate topic. What issue are you having with HeliSignals?

Mostly it was that random spam, normal turrets doesnt attack NPC's when they are in range (this happend when Setry are out of server too) ... 
Sometimes it happend Hali came ... and flying around only ... but this was all from last wipe. Like i mentonied earlier, i switched to Oxide this month to test all of that if can be all of this related to Carbon too .... 
So when players set their bases and do 1st Helis ill be monitor them what happend  and start taking notes and keep u touch. So you can close this ticket for now, and when i got any data ill be back 😎
but thank u for your time.

arno1986

Posted

venda you commented on my ticket lol. ILLAKA after our previous talks regarding Heli and Bradly signals  not allowing team mates to take damage, you talked with  ZEODE about it. i was asking if a fix was made, I don't want to unload plugins that i needed to replace yours with for it not to work. 

IIIaKa

Posted

18 hours ago, arno1986 said:

venda you commented on my ticket lol. ILLAKA after our previous talks regarding Heli and Bradly signals  not allowing team mates to take damage, you talked with  ZEODE about it. i was asking if a fix was made, I don't want to unload plugins that i needed to replace yours with for it not to work. 

I didn’t quite understand your message. But based on your download history, you haven’t downloaded the latest version.

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