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Bradley CH47

Work in Progress 1.2.0

r0gi
r0gi

Posted

Hello, we've found a bug.

If we let the Bradley approach with the CH47 and the CH47 is shot at, e.g., by turrets or by the player, it won't drop the Bradley and will hover the entire time in the drop zone.

ZEODE

Posted

Being shot wont do this, the only reason it wont land is if called in a place where there isn't room to land. Call in a more open area, I will see if I can add a check to prevent this

ZEODE

Posted

Changed Status from Pending to Work in Progress

ZEODE

Posted

After looking into this more I was able to reproduce what you said about shooting at the CH47, this can in some cases happen, so you could be correct on that. But I wasnt able to reproduce it with just bullet fire, it had to be rockets, is that what you saw?

It is more likely there was obstacles within its protection range, but I have addressed this and will be fixed on next update.

r0gi

Posted

Cool, I'm looking forward to it.

I'm not even sure if it was just bullet fire or rockets.


Thanks for your work

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