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Water Well Deployed

Not a Bug 1.0.63

PistOffBastd

Posted (edited)

After condiderable effort of trying to sort this out, I plead exhaustion.
Any direction from anyone will be really appreciated. 

So here is what im trying to do. Make a craftable water well that can be deployed and used by a player.
One of these things right here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3481656885

So heres whats going on:

Using Craft Menu 1.1.71, the item crafts correctly and shows in my inventory.
Here is the config from Craft Menu:
},
  "legacyfurnace": { 
    "Name": "Water Well",
    "Image": "https://maps.coriumhardcore.com/CraftingMenu/waterwell.png",
    "SkinID": 3481656885,
    "Category": "construction",
    "Tier": 1,
    "ResearchCost": 0,
    "Resources": {
      "rope": 3,
      "sheetmetal": 1,
      "metal.fragments": 500
    }
  }, 
  
  So far, so good, its working as designed. but heres where my brick wall is.
  
  Using Place Anything 1.0.63, when using the "static" prefab, building privlege is present, the base item snaps into a good position, places just like it should, and the water well item is removed from my inventory. But its static, so you cant use it to pump water.
  "assets/prefabs/deployable/water well/waterwellstatic.prefab"
  
  Now when we change to the "deployable" prefab, building privlege is present, the base item snaps into a good position, but when placed, the placement sound happens, but no water well is placed, and the water well item is removed from my inventory.
  Here is the config from Place Anything:
  {
  "Water Well": {
    "BaseItem": "legacyfurnace",
    "SkinID": 3481656885,
    "Prefab": "assets/prefabs/deployable/water well/water_well_deployed.prefab",
    "NeedsTCAuth": true,
    "CanBePickedUp": true,
    "AdjustHeight": 0.0
  },
  
  Here is where I drew the prefab info from:
  https://github.com/OrangeWulf/Rust-Docs/blob/master/Extended/Prefabs.md
  
  Hopefully a solution is found, and left here for others to find.
  
  Im at a loss, any help would be awesome.
  
  Thanks
  Pist

Edited by PistOffBastd
spelling error
PistOffBastd

Posted

Alright, I'm a stupid head,  its not an issue, the static does in fact pump water.

David

Posted

On 6/8/2025 at 4:50 AM, PistOffBastd said:

well, it only pumps water when I'm in vanish ,SMH

 

Well that's weird but unfortunately there's not much I can do about it. PlaceAnything only handles spawning, I can't guarantee that every prefab will as expected, some prefabs are not meant to be spawned like that so you might run into issues. I did mentioned this in plugin description as well. 

David

Posted

Changed Status from Pending to Not a Bug

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