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OnItemSplit error

Fixed 1.4.0

0g.Ghost.7373
0g.Ghost.7373

Posted

I bought your plugin and Loot Table & Stacksize GUI...

I thought all was running good then I seen this. Is there an easy fix?

 

Calling hook OnItemSplit resulted in a conflict between the following plugins: HGRecycleAnything - Item.weapon.mod.muzzleboostx1.36621307 (Item), Loottable (Item.weapon.mod.muzzleboostx1.36621309 (Item))

MijiSK

Posted

Hi there,
Yes there is a pretty easy fix for this - unfortunately Rust doesn't like it when two or more plugins try to manage the splitting and stacking of items, so one of them needs to give way to the other. Pls give me a little time and I will sort out a fix for you.

  • Like 1
MijiSK

Posted

Hi again.
I have added the fix to this version of the plugin (attached). But just a quick note: if you are using Lootable and Stacksize modifier there is a high chance they will also clash with eachother and you will need to contact one of their developers and ask for a fix.
Sorry for you hitting an issue with my plugin but compatibility issues are generally impossible to spot in advance, so please feel free to hit me up if you ever find another clash.

Regards,
Miji

HGRecycleAnything.cs

  • Like 1
0g.Ghost.7373

Posted

I'll give this one a try. I understand these things and dont blame anyone. 

Thanks for helping and being so nice. I have had some plugin authors be nasty about stuff. 

The stacks and loot table is one plugin. I got tired of messing with ExtraLoot to add custom items and seen that plugin added them to the loot table of any prefab you wanted. After I add the item, I just pick where it goes and thats it. No more copy/paste and finding prefab names. 

  • Like 1
MijiSK

Posted

No worries, and thanks for the feedback. Honestly, I can understand why some devs get precious about it, but if you are polite, I am polite :).
Plus you gave me a neat idea for adding the blanket recycle any bp for X. So more than happy to help.
(will be trying to add that idea soonish - a little busy over the next few days though).

Also, let me know if that fix helped? I am more than happy to sort out any issues relating to my plugins.

Cheers,
Miji

0g.Ghost.7373

Posted

Seems to be working. now. Thanks!

There's a free plugin that does it based on rarity or the item.

I removed it when I bought your plugin, I am tempted to test and see if it works. If not I can just remove it. lol

MijiSK

Posted

Changed Status from Pending to Fixed

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