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Posted

20:33 [Info] [RustCar] groundspeeder - (1717.19, 691.67, 1153.70)
20:33 [Error] Failed to run a 2.00 timer in 'SpawnEverything v1.3.1' (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at UnityEngine.Component.GetComponentsInChildren[T] (System.Boolean includeInactive) [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 
  at UnityEngine.Component.GetComponentsInChildren[T] () [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 
  at Oxide.Plugins.SpawnEverything.AddEngineComponentsToCar (BaseVehicle car) [0x00000] in <5ae80727222846ea8ef2f2b2953aac26>:0 
  at Oxide.Plugins.SpawnEverything+<>c__DisplayClass149_0.<CheckSpawningIsAllowed>b__1 () [0x00021] in <5ae80727222846ea8ef2f2b2953aac26>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 


[RustCar] groundspeeder delete....
 

Scalbox

Posted

When does this error appear? After what action?

NEXT

Posted

Failed to run a 1.00 timer in 'SpawnEverything v1.3.1' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at BaseNetworkable.SpawnShared () [0x00013] in <028377be11784902ae01272a91fa6f14>:0 at BaseNetworkable.Spawn () [0x0001a] in <028377be11784902ae01272a91fa6f14>:0 at BaseEntity.Spawn () [0x00000] in <028377be11784902ae01272a91fa6f14>:0 at BaseVehicle.Spawn () [0x00000] in <028377be11784902ae01272a91fa6f14>:0 at Oxide.Plugins.SpawnEverything+<>c__DisplayClass149_0.b__0 () [0x00027] in <5ae80727222846ea8ef2f2b2953aac26>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0

NEXT

Posted

"It seems that it happened when I deployed it normally."

Scalbox

Posted

ok, but what entity were you generating?

NEXT

Posted

[RustCar] groundspeeder
Karuza

NEXT

Posted

"When I threw a flashbang(minicopter) toward the building, it exploded. 
😅

Scalbox

Posted

20 minutes ago, NEXT said:

[RustCar] groundspeeder
Karuza

I don't have this vehicle, but I'm trying to find the bug.

Scalbox

Posted

19 minutes ago, NEXT said:

"When I threw a flashbang(minicopter) toward the building, it exploded. 
😅

This is normal, if it spawns too close to a building, it explodes

 

NEXT

Posted

This phenomenon appears to have occurred by chance.
It's the first time this has happened on my server.
It does not occur consistently.

Scalbox

Posted

yes it doesn't always happen, only when the spawn point coincides perfectly with the wall it's a rare case but it can happen

NEXT

Posted

oh

The player said they deployed it on slightly sloped terrain.

Scalbox

Posted

in that case it may happen that the minicopter overturns after spawning, being on a slope, but even this does not always happen

NEXT

Posted

"Forget about the minicopter.😁 Just don’t throw it toward a building."

"The problem is that the deployed item disappeared."

Scalbox

Posted

1 minute ago, NEXT said:

"Forget about the minicopter.😁 Just don’t throw it toward a building."

"The problem is that the deployed item disappeared."

"The problem is that the deployed item disappeared."

I don't understand, what are you referring to?

NEXT

Posted

🤔


20:33 [Info] [RustCar] groundspeeder - (1717.19, 691.67, 1153.70)👈

20:33 [Error] Failed to run a 2.00 timer in 'SpawnEverything v1.3.1' (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at UnityEngine.Component.GetComponentsInChildren[T] (System.Boolean includeInactive) [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 
  at UnityEngine.Component.GetComponentsInChildren[T] () [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 
  at Oxide.Plugins.SpawnEverything.AddEngineComponentsToCar (BaseVehicle car) [0x00000] in <5ae80727222846ea8ef2f2b2953aac26>:0 
  at Oxide.Plugins.SpawnEverything+<>c__DisplayClass149_0.<CheckSpawningIsAllowed>b__1 () [0x00021] in <5ae80727222846ea8ef2f2b2953aac26>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 


[RustCar] groundspeeder delete....👈

Scalbox

Posted

I'm doing some tests for this problem

Scalbox

Posted

56 minutes ago, NEXT said:

🤔


20:33 [Info] [RustCar] groundspeeder - (1717.19, 691.67, 1153.70)👈

20:33 [Error] Failed to run a 2.00 timer in 'SpawnEverything v1.3.1' (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at UnityEngine.Component.GetComponentsInChildren[T] (System.Boolean includeInactive) [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 
  at UnityEngine.Component.GetComponentsInChildren[T] () [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 
  at Oxide.Plugins.SpawnEverything.AddEngineComponentsToCar (BaseVehicle car) [0x00000] in <5ae80727222846ea8ef2f2b2953aac26>:0 
  at Oxide.Plugins.SpawnEverything+<>c__DisplayClass149_0.<CheckSpawningIsAllowed>b__1 () [0x00021] in <5ae80727222846ea8ef2f2b2953aac26>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 


[RustCar] groundspeeder delete....👈

I sent you a possible fix privately, let me know if that works

Scalbox

Posted

Changed Status from Pending to Fixed

Scalbox

Posted

Changed Fixed In to Next Version

Scalbox

Posted

Changed Status from Fixed to Closed

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