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maximum minimum event start time BUG

Closed 1.0.8 1.0.9

Covfefe
Covfefe

Posted

i set the min time to 1 second and max to 10 seconds, the base spawns, then despawns in 10 seconds

"Minimum time to event start(in seconds)": 1,

"Maximum time to event start(in seconds)": 10,

Fruster

Posted

Don't set such a small time, it means that the next event will start from 1 to 10 seconds, and when the next event starts, the previous one is deleted

Covfefe

Posted (edited)

13 hours ago, Fruster said:

Don't set such a small time, it means that the next event will start from 1 to 10 seconds, and when the next event starts, the previous one is deleted

it's so confusing, can't you just make the timers like every other rust event where once you complete the event the min and max timers mean the min and max amount of time until the event starts again?

all we need is Event Duration, which doesn't even need to exist, because it should stay on until someone finishes the event, and then min/max time until next event. 

Please fix this, thank you.

Edited by Covfefe
Covfefe

Posted (edited)

 

here's convoy for example

image.png.ba5191ad89c87fc263a09f988cd78a3f.png

it's sooo simple, all you need is time between events and that's it. my players had a hell of a time waiting for the next dungeon to spawn last night because the timer has to be as long as the duration 

please fix this, thank you

Edited by Covfefe
Fruster

Posted

Changed Status from Pending to Work in Progress

  • Love 1
Fruster

Posted

Changed Status from Work in Progress to Closed

Changed Fixed In to 1.0.9

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