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chat command

Closed 1.2.1 1.2.3

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NEXT

Posted

    {
      "Server command [%steamid% = player steamid]": [
        "chat.say i am lucky",
        "luckyblock fake_explosion"
      ],
      "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10,
      "Description": "Explosion without causing damage"
    },


Is this the chat command?
not found.....

NEXT

Posted

and

if (_config.EntityLimit <= LuckyBlocks.Count + WaitingToDunk.Count)
    return;

By managing the upper limit including the waiting queue, you can prevent the number of appearances from exploding.


and

UnityEngine.Debug.LogWarning("test");
UnityEngine.Debug.LogWarning(commands.Count);
UnityEngine.Debug.LogWarning("test1");

 

tofurahie

Posted

35 minutes ago, NEXT said:

    {
      "Server command [%steamid% = player steamid]": [
        "chat.say i am lucky",
        "luckyblock fake_explosion"
      ],
      "Weight [directly affects the chance of this command being triggered | 0 - disabled]": 10,
      "Description": "Explosion without causing damage"
    },


Is this the chat command?
not found.....

you can only use server commands 

tofurahie

Posted

5 minutes ago, NEXT said:

and

if (_config.EntityLimit <= LuckyBlocks.Count + WaitingToDunk.Count)
    return;

By managing the upper limit including the waiting queue, you can prevent the number of appearances from exploding.


and

UnityEngine.Debug.LogWarning("test");
UnityEngine.Debug.LogWarning(commands.Count);
UnityEngine.Debug.LogWarning("test1");

 

will clear the test stuff, not sure what do you mean by 
"By managing the upper limit including the waiting queue, you can prevent the number of appearances from exploding."

NEXT

Posted

  "Chance to spawn instead of any spawnable loot [0 - 100]": 3,
  "LuckyBlock entity limit": 2,

Even though the above settings are
There are many occurrences.

tofurahie

Posted

Changed Status from Pending to Closed

Changed Fixed In to Next Version

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