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error?

Pending 1.2.7

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NEXT

Posted

Failed to call hook 'OnCorpsePopulate' on plugin 'DefendableBases v1.2.7' (NullReferenceException: Object reference not set to an instance of an object) at HumanNPC.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) [0x00019] in :0 at Oxide.Plugins.NpcSpawn+CustomScientistNpc.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) [0x00000] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at BasePlayer.LifeStoryLogDeath (BasePlayer+DeathBlow& deathBlow, Rust.DamageType lastDamage) [0x0004d] in :0 at BasePlayer.OnDied (HitInfo info) [0x009bf] in :0 at BaseCombatEntity.Die (HitInfo info) [0x00084] in :0 at BasePlayer.Die (HitInfo info) [0x000d6] in :0 at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in :0 at BasePlayer.Hurt (HitInfo info) [0x0031b] in :0 at BaseCombatEntity.Hurt (System.Single amount, Rust.DamageType type, BaseEntity attacker, System.Boolean useProtection) [0x0002f] in :0 at Oxide.Plugins.DefendableBases.OnBomberExplosion (ScientistNPC npc, BaseEntity target) [0x00178] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Plugins.DefendableBases.OnCorpsePopulate (ScientistNPC entity, NPCPlayerCorpse corpse) [0x0011c] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Plugins.DefendableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cc1] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

NEXT

Posted

Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.HitIcon.GetUIHandler (BasePlayer player) [0x0002b] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Plugins.HitIcon.GuiDisplay (BasePlayer player, System.String color, HitInfo hitinfo, System.Boolean isKill, System.String whatIsIt, System.Boolean isHead) [0x00033] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Plugins.HitIcon+<>c__DisplayClass27_0.b__1 () [0x0001b] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in :0

Jbird

Posted

2 hours ago, NEXT said:

Failed to call hook 'OnCorpsePopulate' on plugin 'DefendableBases v1.2.7' (NullReferenceException: Object reference not set to an instance of an object) at HumanNPC.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) [0x00019] in :0 at Oxide.Plugins.NpcSpawn+CustomScientistNpc.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) [0x00000] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at BasePlayer.LifeStoryLogDeath (BasePlayer+DeathBlow& deathBlow, Rust.DamageType lastDamage) [0x0004d] in :0 at BasePlayer.OnDied (HitInfo info) [0x009bf] in :0 at BaseCombatEntity.Die (HitInfo info) [0x00084] in :0 at BasePlayer.Die (HitInfo info) [0x000d6] in :0 at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in :0 at BasePlayer.Hurt (HitInfo info) [0x0031b] in :0 at BaseCombatEntity.Hurt (System.Single amount, Rust.DamageType type, BaseEntity attacker, System.Boolean useProtection) [0x0002f] in :0 at Oxide.Plugins.DefendableBases.OnBomberExplosion (ScientistNPC npc, BaseEntity target) [0x00178] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Plugins.DefendableBases.OnCorpsePopulate (ScientistNPC entity, NPCPlayerCorpse corpse) [0x0011c] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Plugins.DefendableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cc1] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

NRE are generally a configuration issue. Did you make any changes to the config file(s) for the plugin? Seems to me that it might be regarding the loot for the NPCs, perhaps a change was made there that's causing an issue when an NPC dies? How often are you getting the error and what happens when it appears?

 

2 hours ago, NEXT said:

Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.HitIcon.GetUIHandler (BasePlayer player) [0x0002b] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Plugins.HitIcon.GuiDisplay (BasePlayer player, System.String color, HitInfo hitinfo, System.Boolean isKill, System.String whatIsIt, System.Boolean isHead) [0x00033] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Plugins.HitIcon+<>c__DisplayClass27_0.b__1 () [0x0001b] in <28ba77025de047e7ad5dd84c1fab0bdd>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in :0

This is referencing HitIcon which is a free uMod plugin.

Jbird

Posted

On 3/22/2025 at 8:47 PM, NEXT said:

I don't think any changes were made to the loot.
This is the first log I see

Looking into this, will get back to you later today.

Jbird

Posted

On 3/22/2025 at 8:47 PM, NEXT said:

I don't think any changes were made to the loot.
This is the first log I see

How often are you seeing the first error? Seems to be related to the Bomber NPC. At a glance it looks like your settings for this NPC are default.

When you shared the other error as well, was this something you were seeing along with the 1st error? It is for another plugin, perhaps the issue is related to both plugins, although I am at the moment unsure how. HitIcon is related to player damage output, unless it was something that only happened once or only happens rarely.

NEXT

Posted

It only happened once and hasn't happened since.

If there is no problem, I will ignore this log.

Jbird

Posted

9 hours ago, NEXT said:

It only happened once and hasn't happened since.

If there is no problem, I will ignore this log.

Okay please let me know if it happens again and any details you notice especially if there is an issue.

I think it was a one time issue that you will not see again or at least not often.

NEXT

Posted

Failed to call hook 'OnCorpsePopulate' on plugin 'DefendableBases v1.2.7' (NullReferenceException: Object reference not set to an instance of an object) at HumanNPC.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) [0x00019] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at Oxide.Plugins.NpcSpawn+CustomScientistNpc.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) [0x00000] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at BasePlayer.LifeStoryLogDeath (BasePlayer+DeathBlow& deathBlow, Rust.DamageType lastDamage) [0x0004d] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BasePlayer.OnDied (HitInfo info) [0x009bf] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BaseCombatEntity.Die (HitInfo info) [0x00084] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BasePlayer.Die (HitInfo info) [0x000d6] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BasePlayer.Hurt (HitInfo info) [0x0031b] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BaseCombatEntity.Hurt (System.Single amount, Rust.DamageType type, BaseEntity attacker, System.Boolean useProtection) [0x0002f] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at Oxide.Plugins.DefendableBases.OnBomberExplosion (ScientistNPC npc, BaseEntity target) [0x00150] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at Oxide.Plugins.DefendableBases.OnCorpsePopulate (ScientistNPC entity, NPCPlayerCorpse corpse) [0x0011c] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at Oxide.Plugins.DefendableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cc1] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

Jbird

Posted

On 3/28/2025 at 6:57 AM, NEXT said:

Failed to call hook 'OnCorpsePopulate' on plugin 'DefendableBases v1.2.7' (NullReferenceException: Object reference not set to an instance of an object) at HumanNPC.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) [0x00019] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at Oxide.Plugins.NpcSpawn+CustomScientistNpc.AttackerInfo (ProtoBuf.PlayerLifeStory+DeathInfo info) [0x00000] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at BasePlayer.LifeStoryLogDeath (BasePlayer+DeathBlow& deathBlow, Rust.DamageType lastDamage) [0x0004d] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BasePlayer.OnDied (HitInfo info) [0x009bf] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BaseCombatEntity.Die (HitInfo info) [0x00084] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BasePlayer.Die (HitInfo info) [0x000d6] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BasePlayer.Hurt (HitInfo info) [0x0031b] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at BaseCombatEntity.Hurt (System.Single amount, Rust.DamageType type, BaseEntity attacker, System.Boolean useProtection) [0x0002f] in <91b60f48d47248f6ac2cbd0d5e1535e7>:0 at Oxide.Plugins.DefendableBases.OnBomberExplosion (ScientistNPC npc, BaseEntity target) [0x00150] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at Oxide.Plugins.DefendableBases.OnCorpsePopulate (ScientistNPC entity, NPCPlayerCorpse corpse) [0x0011c] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at Oxide.Plugins.DefendableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cc1] in <4b5b42cebc0c4effa08b5fb7d3782e5b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

Any details about what was happening at the time this appeared?

NEXT

Posted

Nothing in particular is happening.

Are there any compatibility issues with the free uMod plugin HITICON?

Jbird

Posted

17 hours ago, NEXT said:

Nothing in particular is happening.

Are there any compatibility issues with the free uMod plugin HITICON?

No there really should not be since that is simply a damage indicator for damage input. And the errors are not showing.

These are what the developer would like to check. As essentially on his review of the error it is saying that the NPC has nothing on their belt as if the hotbar for a player, which could happen if their first held item was something like meds or throwables that had been all used. I noticed that the error indicates that this is for the Bomber NPC. He has NPC in his hands at all times and it is mainly for decoration, as they have a specific goal. But here are what the developer would like to check.

  • Does this error occur every time Bomber is killed?
    • I don't think that this is the case since you have reported it doesn't happen often.
  • Does Bomber C4 have such an error in its hands?
    • In other words are you seeing that the Bomber NPCs are holding C4 in their hands as they spawn and approach?
  • If the error does not appear every time Bomber dies, then which death does it occur?
    • Try testing this when possible to try to narrow down when this error is occurring.
  • Is there an error during Bomber spawning?
    • If it is happening when they spawn this could be another error.

Once you have had a chance to check these things, if you have been able to collect this data or are still having issues, please consider creating a ticket in Discord as this is where the Developer more actively is engaged as well. You can tag me and KpucTaJl both if you would like to come to the Mad Mapper Discord and create a ticket for us to pursue further finding out the cause of this error and a fix to keep it from occurring.

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