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RestoreUponDeath Hook Conflict

Fixed 3.2.1 3.2.2

Katze
Katze

Posted

Hey, just installed the plugin and it runs really nice. But if a player dies it throws this error: 

Hook conflict while calling 'CanDropActiveItem[3832425726]': RestoreUponDeath 0.6.2 [True] and DungeonEvents 3.2.1 [False]

Is it possible to add support for this plugin? Thank you!

Marte6

Posted

Hi, I'm glad everything's going well.
Yes, I'm going to adjust it. Until I update it, don't worry, the warning shouldn't cause any problems.

  • Love 1
Marte6

Posted

Changed Status from Pending to Work in Progress

Marte6

Posted

3.2.2 - What's New

The spawn of dungeon entities is now saved in data files and checked during plugin initialization to remove entities that may have remained on the server in cases where the server was restarted and the plugin didn't have time to remove all dungeon entities. This prevents "leftover" entities from previous dungeons.

Fixed NPC spawning to not use the navmesh for navigation, which was causing error spam in the server log.

Fixed a conflict with the RestoreUponDeath plugin to allow the active item to be kept on death. If the RestoreUponDeath plugin is running, DungeonEventos will not interfere and will let it handle the process.

Added a block to prevent players from picking up garage doors or any other item in the dungeon.

Added a configuration option to customize the Skin ID of garage doors by tier.

Marte6

Posted

Changed Status from Work in Progress to Fixed

Changed Fixed In to 3.2.2

Katze

Posted

Thank you so much, really appreciate your fast and competent support 💚

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