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overflow

Closed 3.3.5 3.3.7

Dead Nasty
Dead Nasty

Posted

OverflowException: Value was either too large or too small for a character.
  at System.Convert.ThrowCharOverflowException () [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 
  at System.Convert.ToChar (System.Int32 value) [0x0000c] in <f98723dd4586469db5213ec59da723ca>:0 
  at Oxide.Plugins.Hud.PositionToGridCoord (UnityEngine.Vector3 position) [0x0008f] in <d549df6dd848421dacdae83e73f62949>:0 
  at Oxide.Plugins.Hud.ShowUIPosition (BasePlayer player) [0x000c1] in <d549df6dd848421dacdae83e73f62949>:0 
  at Oxide.Plugins.Hud+<InfoUpdate>d__53.MoveNext () [0x00075] in <d549df6dd848421dacdae83e73f62949>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 

added here as it says to use support for issues/bugs. 
pretty sure this stalled the server for like 40 seconds as well. 

ty for ur time 

  • Like 1
AhigaO

Posted

On 3/14/2025 at 5:07 AM, Dead Nasty said:
OverflowException: Value was either too large or too small for a character.
  at System.Convert.ThrowCharOverflowException () [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 
  at System.Convert.ToChar (System.Int32 value) [0x0000c] in <f98723dd4586469db5213ec59da723ca>:0 
  at Oxide.Plugins.Hud.PositionToGridCoord (UnityEngine.Vector3 position) [0x0008f] in <d549df6dd848421dacdae83e73f62949>:0 
  at Oxide.Plugins.Hud.ShowUIPosition (BasePlayer player) [0x000c1] in <d549df6dd848421dacdae83e73f62949>:0 
  at Oxide.Plugins.Hud+<InfoUpdate>d__53.MoveNext () [0x00075] in <d549df6dd848421dacdae83e73f62949>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 

added here as it says to use support for issues/bugs. 
pretty sure this stalled the server for like 40 seconds as well. 

ty for ur time 

What map are you used in this situation? Size?

Dead Nasty

Posted

12 minutes ago, AhigaO said:

What map are you used in this situation? Size?

3500 proc gen with some rust edit edits. 

AhigaO

Posted

Changed Status from Pending to Closed

Changed Fixed In to Next Version

  • Like 1
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