Jump to content

NPC's Do Not Drop Body Bags + No Land Monuments [Dreamland Map]

Fixed 1.0.2

Wile E.
Wile E.

Posted (edited)

I don't see anything in the config that is obvious to me but when killing an npc on a water or coastal monument, which are all I have spawning,  there is no body bag dropped. 

Plus, I do not have any land monuments spawning.

The only entries I see in the log are:

DynamicMonuments was compiled successfully in 4532ms
Fallback handler could not load library C:/TCAFiles/Users/xxxxxxx/8916347/RustDedicated_Data/MonoBleedingEdge/data-0000020ABE3C9E90.dll
[DynamicMonuments] Caching of monuments/prefabs has started!
Calling 'OnServerInitialized' on 'DynamicMonuments v1.0.1' took 344ms
Loaded plugin DynamicMonuments v1.0.1 by Adem
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3764245218
StringPool.GetString - no string for ID3764245218
StringPool.GetString - no string for ID3764245218
StringPool.GetString - no string for ID3764245218
StringPool.GetString - no string for ID2260325455
StringPool.GetString - no string for ID2316104711
StringPool.GetString - no string for ID2316104711
StringPool.GetString - no string for ID2316104711
StringPool.GetString - no string for ID2316104711
StringPool.GetString - no string for ID2971308470
StringPool.GetString - no string for ID2971308470
StringPool.GetString - no string for ID1682597690
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID3541964775
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID1682597690
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID1682597690
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID1682597690
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID1682597690
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID1682597690
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID2075482861
StringPool.GetString - no string for ID1682597690
StringPool.GetString - no string for ID1682597690
StringPool.GetString - no string for ID995684701
StringPool.GetString - no string for ID995684701
StringPool.GetString - no string for ID995684701
StringPool.GetString - no string for ID995684701
StringPool.GetString - no string for ID995684701
StringPool.GetString - no string for ID995684701
StringPool.GetString - no string for ID3215258614
[DynamicMonuments] Cached 37 monuments/prefabs
[DynamicMonuments] The spawn of monuments has begun!
[DynamicMonuments] PresetNotFound_Exeption
[DynamicMonuments] PresetNotFound_Exeption
[DynamicMonuments] PresetNotFound_Exeption
[DynamicMonuments] PresetNotFound_Exeption
[DynamicMonuments] PresetNotFound_Exeption
[DynamicMonuments] PresetNotFound_Exeption
[DynamicMonuments] PresetNotFound_Exeption
[Inbound] Hackable Crate has spawned at D13
[DynamicMonuments] PresetNotFound_Exeption
[DynamicMonuments] PresetNotFound_Exeption
[DynamicMonuments] The spawn has ended!
 

 

 

 

 

Edited by Wile E.
Adem

Posted

Hi. I think the problem is in the config. Try default

Adem

Posted

Changed Status from Pending to Work in Progress

Wile E.

Posted (edited)

I did try a default config but that did not help much. I can get land monuments to spawn when I enter:

    "A list of locations that will spawn in addition to random ones [presetName - amount]": {
      "lostOutpost": 1,
      "observationTower": 2,
      "oilPlatform": 1,
      "submarine": 1,
      "rustedGates": 1,
      "strandedBarge": 1,
      "hqmQuarryRuins": 1,
      "stoneQuarryRuins": 1,
      "highHouse": 2,
      "pirs": 1

But quite a few of the monuments just don't spawn for me which could be because of using the Dreamland map.

However, as of vers. 1.0.2 still no body bags appear when killing any npc on any monument

Edited by Wile E.
adding information
Adem

Posted

I replied in another ticket regarding the monuments that cannot be displayed on this map.
I fixed the problem with the lack of loot in the update.

StringPool.GetString - no string for ID2075482861 - this spam is caused by the map, not the plugin. It appears when loading the plugin, because the monuments were cached every time. In the latest version of the plugin, this will only happen once when wiping.

Adem

Posted

Changed Status from Pending to Fixed

1.7m

Downloads

Total number of downloads.

7.8k

Customers

Total customers served.

117k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.