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Why dont the npc's move and attack

Pending 1.3.1

Forbidden Lands Rust
Forbidden Lands Rust

Posted

I have been testing on different servers with a fresh config and edited config, and both results are the same: when I add a monument with /SpawnPointAdd {name} the npc's that spawn immediately move and attack as they should. Now when I add several positions with /SpawnPointAddPos 01 {name} at the same location as where I added the monument name and reload the plugin without changing anything in the config or profile they stop moving, they wont attack. I create at least 15 positions for 4 npc's that are added, enlargen the radius, but still they wont move. When I add a custom config from for example Gruber which are incl with his map, still no movement and they wont attack.  "Enable sleeping NPCs outside of player range to improve performance? [true/false]" doesnt change anything either, true or false they wont move or attack. How to solve this issue?

Jbird

Posted

On 2/20/2025 at 11:47 AM, Forbidden Lands Rust said:

I have been testing on different servers with a fresh config and edited config, and both results are the same: when I add a monument with /SpawnPointAdd {name} the npc's that spawn immediately move and attack as they should. Now when I add several positions with /SpawnPointAddPos 01 {name} at the same location as where I added the monument name and reload the plugin without changing anything in the config or profile they stop moving, they wont attack. I create at least 15 positions for 4 npc's that are added, enlargen the radius, but still they wont move. When I add a custom config from for example Gruber which are incl with his map, still no movement and they wont attack.  "Enable sleeping NPCs outside of player range to improve performance? [true/false]" doesnt change anything either, true or false they wont move or attack. How to solve this issue?

Are you by chance in vanish when you are testing this? Just the first thing that comes to mind. I have not gotten any other feedback similar to this recently but more than happy to help look into it. If you wanted to join the Mad Mapper Discord so you can more privately share the file for review that would be fine. As just based on the description of what you have done I don't read anything that gives me any other ideas at the moment. If they have the same NPC settings before and after then they should act the same as well.

K9N_Twitch

Posted

7 hours ago, Jbird said:

これをテストしているときに、偶然 Vanish にいますか? 頭に浮かんだ最初のことだけです。最近、これに似たフィードバックは受け取っていませんが、喜んで調査をお手伝いします。Mad Mapper Discord に参加して、ファイルをよりプライベートに共有してレビューできるようにしていただければ結構です。あなたが行ったことの説明に基づいているだけなので、現時点では他にアイデアを与えるものは何も読んでいません。前後で NPC 設定が同じであれば、同じように動作するはずです。

I have the same symptoms.
The NPCs just move around and do not attack.
Once I give them an attack, they fight back after a while.
But some NPCs will just walk around.
Please see the video

https://xgf.nu/xN4m1

Forbidden Lands Rust

Posted

23 hours ago, Jbird said:

Are you by chance in vanish when you are testing this? Just the first thing that comes to mind. I have not gotten any other feedback similar to this recently but more than happy to help look into it. If you wanted to join the Mad Mapper Discord so you can more privately share the file for review that would be fine. As just based on the description of what you have done I don't read anything that gives me any other ideas at the moment. If they have the same NPC settings before and after then they should act the same as well.

No im not in vanish and im standing 4 feet away from the npc's and they still dont attack, they only attack when getting real close and they wont move an inch.

What file do you want me to share since its all default config, and tested on modded and clean fresh installed servers?

 

Want me to make a video?

Forbidden Lands Rust

Posted

On top of those issues, when I spawn a Npc facing north, it spawns facing the opposite side, south?

Why?  

 

 

Jbird

Posted

On 2/22/2025 at 4:21 PM, Forbidden Lands Rust said:

No im not in vanish and im standing 4 feet away from the npc's and they still dont attack, they only attack when getting real close and they wont move an inch.

What file do you want me to share since its all default config, and tested on modded and clean fresh installed servers?

Want me to make a video?

Yes please you can share a video, if you are using the default configuration just let me know which locations you are referring to. You described setting up a custom file so that was what I was asking for. The Mad Mapper Discord ticket system would be more private if you would like to join and make a ticket there.

When you tested this on a fresh installed server did you have only the base plugins installed or did you install other plugins? I have only I think 2 reports of this recently so I am looking for a common cause such as possibly another plugins potential interference. But currently not guessing at the problem just collecting data so that we can find it.

9 hours ago, Forbidden Lands Rust said:

On top of those issues, when I spawn a Npc facing north, it spawns facing the opposite side, south?

Why? 

I don't know that there is a directional rotation for NPCs I think this is somewhat default behavior. This should not matter as the NPCs should begin to look or move around based on their settings.

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