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FridgeFood.cs

Closed 2.0.17

NEXT
imthenewguy

Posted

You should be able to change the prefab name if you want, but keep in mind not all ingredients will be able to be put into a fridge, such as cloth and wood.

 

NEXT

Posted

If you change the prefab name,
Will Ibag's functionality be lost?

Example)
Automatic drop storage function
Function to refer to the stock of ingredients in ibag when cooking

 

imthenewguy

Posted

2 hours ago, NEXT said:

If you change the prefab name,
Will Ibag's functionality be lost?

Example)
Automatic drop storage function
Function to refer to the stock of ingredients in ibag when cooking

 

No the drop storage should work fine as its purely handled in data; it doesnt use an actual container. The container is only used to show the user the items stored.
Not sure how it will behave if an item that can't be stored in a fridge is stored. You'll have to test; it was never designed for that, so I have no idea.

 

NEXT

Posted

Since the materials are food, I would like them to make it in a prefabricated refrigerator rather than in a large box from the start.

 

https://umad.org/plugins/fridge-food

I would like to request that it be compatible with this MOD.

 

imthenewguy

Posted

3 hours ago, NEXT said:

If you change the prefab name,
Will Ibag's functionality be lost?

Example)
Automatic drop storage function
Function to refer to the stock of ingredients in ibag when cooking

 

No plans to add compatibility considering they are changing the fridge mechanics soon.

 

 

NEXT

Posted

thank you 
I support your great work

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