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MISCELLANEOUS INQUIRIES

Not a Bug 1.3.5

El_URU
El_URU

Posted

I bought this plugin, I found it very interesting, I downloaded all the accessories you indicate. Questions that arise for me. 1 - I see that permission groups were created for PVE PVP, so when the players enter they take the permissions of those 2 groups? They inherit the dafault permissions that they already had (that is, permissions from other plugins) 2 - My server is PVP, the houses that are already built, after I put the add-on and the player becomes PVE, don't all the houses that I already had before do damage to their already made structures? I have not made any modifications to the plugin, I left everything as default. I don't know if I have to do anything else.

Mr01sam

Posted

I'm a little confused on what you are asking, but I will try to answer based on what I think you are asking.

1) Yes, each mode has an oxide group that gets created for it. Normally with oxide groups, players can be apart of multiple groups. However, WarMode makes sure that players can only be in one mode group at a time (it will forcefully remove other mode groups when you join.) So if you are in the warmodepvp group you cannot also be in the warmodepve group.

2) I really don't know what you are asking here. With default settings, PVE players cannot raid other bases and no one can raid their bases either. However, in order for a base to be marked as PVE, all the players authed on it need to be PVE. If there is even just one player authed on it as PVP, then that base is considered PVP and can be raided.

Mr01sam

Posted

Changed Status from Pending to Not a Bug

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