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SimpleStatus not detected on start in carbon

Pending 1.2.7

miniMe_rust
miniMe_rust

Posted

Hey there,

I recently switched over from oxide to carbon, and that went pretty painless. However there seems to be a small race condition between SimplePVE and SimpleStatus, where SimplePVE does not detect the other plugin. Hence if you want to see the PVE status it is necessary to restart SimplePVE after the server started.

I'm wondering whether it is possible to add some kind of retry mechanism which tries to find SimpleStatus at least for a short while. It seems if SimplePVE starts before SimpleStatus is loaded, the latter won't be found and SimplePVE will resort to running without any status information. This can only be helped by restarting SimplePVE once after the server started.

I never saw this problem with oxide.

... snip ...
[SimplePVE] Cleaning up...
[SimplePVE] Initializing rules.....
Loaded plugin SimplePVE v1.2.7 by Ifte [472ms]
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5f4ec4d9a430.so
Loaded plugin SimpleStatus v1.2.8 by mr01sam [357ms]
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5f4ec77d5670.so
Loaded plugin Telekinesis v3.3.0 by WhiteThunder [70ms]
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5f4ec5d96690.so
... snip ...
[Raid Tracker] Removed 2 raid events older than 7 days
 SelfWipe v1.1.0 by M&B-Studios / beee hook 'OnServerInitialized' took longer than 100ms [345ms]
 Image Library v2.0.62 by Absolut & K1lly0u hook 'ImportImageList' took longer than 100ms [826ms]
[Sign Artist] Waiting for Steamworks to update item definitions....
[SimplePVE] Please install SimpleStatus plugin if you are enableing status bar. (https://codefling.com/plugins/simple-status)
 Batch completed! OSI on 36 plugins.
Server startup complete
... snip ...
Iftebinjan

Posted

3 hours ago, miniMe_rust said:

Hey there,

I recently switched over from oxide to carbon, and that went pretty painless. However there seems to be a small race condition between SimplePVE and SimpleStatus, where SimplePVE does not detect the other plugin. Hence if you want to see the PVE status it is necessary to restart SimplePVE after the server started.

I'm wondering whether it is possible to add some kind of retry mechanism which tries to find SimpleStatus at least for a short while. It seems if SimplePVE starts before SimpleStatus is loaded, the latter won't be found and SimplePVE will resort to running without any status information. This can only be helped by restarting SimplePVE once after the server started.

I never saw this problem with oxide.

... snip ...
[SimplePVE] Cleaning up...
[SimplePVE] Initializing rules.....
Loaded plugin SimplePVE v1.2.7 by Ifte [472ms]
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5f4ec4d9a430.so
Loaded plugin SimpleStatus v1.2.8 by mr01sam [357ms]
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5f4ec77d5670.so
Loaded plugin Telekinesis v3.3.0 by WhiteThunder [70ms]
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5f4ec5d96690.so
... snip ...
[Raid Tracker] Removed 2 raid events older than 7 days
 SelfWipe v1.1.0 by M&B-Studios / beee hook 'OnServerInitialized' took longer than 100ms [345ms]
 Image Library v2.0.62 by Absolut & K1lly0u hook 'ImportImageList' took longer than 100ms [826ms]
[Sign Artist] Waiting for Steamworks to update item definitions....
[SimplePVE] Please install SimpleStatus plugin if you are enableing status bar. (https://codefling.com/plugins/simple-status)
 Batch completed! OSI on 36 plugins.
Server startup complete
... snip ...

will check this, for sure

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