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DynamicPVP zone names

Not a Bug 1.3.3

tortuga
tortuga

Posted

Im looking for help making the truly dynamic part of dynamicpvp work with warmode. Since we cant add a name to the zone making it "static" for the warmode plugin, what are others doing to make bradley and heli pvp zones? 

Mr01sam

Posted

You might wanna move this to the discussion, just because you probably won't get a lot of answers from the users here. To my knowledge, what some users are doing is somehow getting it so that a portion of the zone name is the same every time. So you might have dynamic zones with the names pvp1234343, pvp343235, and pvp454354536 (just a rough example). These are all different names, but the contain the word "pvp" everytime. In WarMode you can do partial matches for zone names like this:
image.png.08a7aba8628a98a3bfa53a52be4edeb8.png

In the config it would look like this:

"ZoneManager": {
    "ForceModeInZone": {
     	 "name~pvp": "pvp" 
    }
},

Again, this is just how I am assuming its done, I'm hoping someone from the community can get back to you and share what they came up with. Going to close this for now.

Mr01sam

Posted

Changed Status from Pending to Not a Bug

anisb3l

Posted

"ZoneManager": {
  "ForceModeInZone": {
    "id=miningoutpost_1": "pvp",
    "id=supermarket_1": "pvp",
    "id=gas_station_1": "pvp",
    "id=gas_station_2": "pvp",
    "id=gas_station_3": "pvp",
    "id=lighthouse_1": "pvp",
    "id=lighthouse_2": "pvp",
    "id=mining_quarry_c": "pvp",
    "id=mining_quarry_b": "pvp",
    "id=mining_quarry_a": "pvp",
    "id=sphere_tank": "pvp",
    "id=harbor_2": "pvp",
    "id=harbor_1": "pvp",
    "id=ferry_terminal_1": "pvp",
    "id=desert_military_base_a": "pvp",
    "id=desert_military_base_d": "pvp",
    "id=desert_military_base_c": "pvp",
    "id=nuclear_missile_Silo": "pvp",
    "id=junkyard_1": "pvp",
    "id=arctic_research_base_a": "pvp",
    "id=trainyard_1": "pvp",
    "id=water_treatment_plant_1": "pvp",
    "id=powerplant_1": "pvp",
    "id=military_tunnel_1": "pvp",
    "id=excavator": "pvp",
    "id=airfield_1": "pvp",
    "id=launch_site": "pvp",
    "id=radtown_1": "pvp",
    "id=oilrig_2": "pvp",
    "id=oilrig_1": "pvp",
    "id=miningoutpost_2": "pvp",
    "id=miningoutpost_3": "pvp",
    "id=supermarket_2": "pvp",
    "id=supermarket_3": "pvp",
    "id=swamp_a": "pvp",
    "id=swamp_b": "pvp",
    "id=swamp_c": "pvp",
    "id=satellite_dish": "pvp",
    "id=underwater_lab_b": "pvp",
    "name~Supply Signal Event": "pvp"

anisb3l

Posted

delete the last line "name~Supply Signal Event": "pvp" it did not work.

tortuga

Posted (edited)

So I got it figured out. Since I use DynamicPVP and that is always the zone name, you can set the pvp zones in DynamicPVP and it will populate them in ZoneManager as "DynamicPVP". To get WarMode to snag the name, I just used "name~dynamic": "pvp" and now any zone that I have set in dynamicPVP will flag pve users pvp in those areas. Now its just a one line solution instead of having to add the zones by name. 

 

Edited by tortuga
  • Like 1
Mr01sam

Posted

Awesome! Thank you for sharing your solution

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