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NPC Damage Setting

Closed 1.3.1

dustyhansen
dustyhansen

Posted

We have a scenario on our server that I want to better understand. We don't want NPCs like Zombie Hordes to be used for griefing PVE players bases. But we also have plugins like NPC Raiders where we want them to raid PVE players bases. 

How does this setting work if we block base damage by NPCs?

Mr01sam

Posted

I don't know if this helps, but just to clarify the "NPC" mode only applies to "npc players" as in, player entities that are spawned in by other plugins. NPC raiders should fall under this category and if I recall correctly I think that Zombies Hordes would too. Assuming they're both counted, there's currently no way to designate which ones are counted as NPCs. What's tricky about this is that these all are "player" entities, so its difficult to distinguish which plugin they came from in a way that could be provided by a config. I'm open to ideas though on how this might look in a config?

dustyhansen

Posted

I understand. I just wanted to make sure I understood how it worked. So at the moment it is an all or nothing scenario, which makes sense.

  • Like 1
Mr01sam

Posted

Adding it to suggestion board - closing this out

Mr01sam

Posted

Changed Status from Pending to Closed

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