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Attack helicopter

Closed 2.0.3 2.0.3

geogak
geogak

Posted

It seems the Attack helicopter itself was removed.  I was referring destroying the attack helicopter rockets when outside the players building area, just like the behavior from rocket launchers and other throwables. 

When I attempt to spawn an Attack Helicopter it is instantly removed.

Ryuk_

Posted

Changed Status from Pending to Work in Progress

Changed Fixed In to 2.0.3

Ryuk_

Posted

Exactly, I temporarily removed the whole entity because I can't remove those rockets and I can't find the correct function to know when the player fires rockets from that helicopter (like for example: "OnPlayerAttack" / "OnRocketLaunched" / "OnWeaponFired") those functions are not called when I fire with the helicopter.

geogak

Posted

interesting let me see if i can think of a workable solution,  Why no allow the server admin to change the list of spwanable vehicles from the config json?

Ryuk_

Posted

Found the way to fix it. Never tested "OnEntitySpawned" 😅

Update will be out soon.

  • Like 1
geogak

Posted

Do you need a server to play test?

Ryuk_

Posted (edited)

3 minutes ago, geogak said:

Do you need a server to play test?

No no thanks. I have a local machine server actually

- OnTopic: please let me know in this support ticket if something is wrong with the new update. 

// also you can modify the banned items in the config file. (if there's nothing, do a security copy of the config and then delete it. The plugin will auto generate it again)

 

Edited by Ryuk_
cc
Ryuk_

Posted

Changed Status from Work in Progress to Closed

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