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Not able to raid bases

Pending 2.1.8

OgGinja
OgGinja

Posted (edited)

Hello, 

Im having a problem where bases taht should be up for raid due to the timer are not able to be raided (50 hours offline). Anything you could think of that would do this?

 

 

image.png

Edited by OgGinja
add
nivex

Posted (edited)

heya, generally this happens when there's a permission issue. there are multiple issues that could affect permissions though.

can you show me everything this says?

oxide.show user 76561199053476862

Edited by nivex
OgGinja

Posted

here are both of the players in the mentioned issue. Its not every player, just found these 2 on a random check.

image.png.48b367178a217fad320b9cb1729d7f35.pngimage.png.40437a1449e67682101fa31e7dd191d1.png

nivex

Posted (edited)

I see they have nteleportation.deletehome which they shouldn't. that is an admin/staff/moderator permission to delete other players homes with /home delete. players can use /home remove with just nteleportation.home. same goes for nteleportation.homehomes and nteleportation.radiushome

let's see the config because I don't see any issue with AB yet. though screenshots are a nightmare with a wall of text. please attach a text file or post raw text only

Edited by nivex
nivex

Posted (edited)

also, you can enable ab.debug and then shoot the base to see what it says. disable it afterwards so we don't get unnecessary information.

edit: if the base is in a zone manager zone then it won't convert. this seems the most likely. several plugins can create zones.

if you have authed or built anything on the base then it might not convert 

Edited by nivex
OgGinja

Posted

21 hours ago, nivex said:

I see they have nteleportation.deletehome which they shouldn't. that is an admin/staff/moderator permission to delete other players homes with /home delete. players can use /home remove with just nteleportation.home. same goes for nteleportation.homehomes and nteleportation.radiushome

let's see the config because I don't see any issue with AB yet. though screenshots are a nightmare with a wall of text. please attach a text file or post raw text only

Thank you for spotting that out and letting me know! Here is my config good sir,

{
  "Purge Settings": [
    {
      "Permission": "abandonedbases.vip",
      "Lifetime (Days)": "2.1",
      "Conversions Before Destroying Base": 1
    },
    {
      "Permission": "abandonedbases.veteran",
      "Lifetime (Days)": "2.1",
      "Conversions Before Destroying Base": 1
    },
    {
      "Permission": "abandonedbases.basic",
      "Lifetime (Days)": "1.25",
      "Conversions Before Destroying Base": 1
    },
    {
      "Permission": "abandonedbases.immune",
      "Lifetime (Days)": "none",
      "Conversions Before Destroying Base": 1
    }
  ],
  "Abandoned Settings": {
    "Sphere Colors (0 None, 1 Blue, 2 Cyan, 3 Green, 4 Magenta, 5 Purple, 6 Red, 7 Yellow)": {
      "When Locked": 0,
      "When Unlocked": 0,
      "When PVP": 0,
      "When PVE": 0,
      "When Active": 0,
      "When Inactive": 0
    },
    "Force Time In Dome To (requires abandonedbases.time)": -1,
    "Players With PVP Delay Can Damage Anything Inside Zone": false,
    "Players With PVP Delay Can Damage Other Players With PVP Delay Anywhere": false,
    "Despawn Abandoned Vehicles": true,
    "[Experimental] Lock Base Expires After Inactive Time (Minutes)": 0.0,
    "SAR": {
      "Require confirmation code to use SAR command": true,
      "Show despawn timer warning message when requiring confirmation": true,
      "Show reset despawn timer message when requiring confirmation": true
    },
    "Automatic Conversions Disabled Between These Times": [
      {
        "Enabled": false,
        "Start Time": "00:00",
        "End Time": "12:00"
      },
      {
        "Enabled": false,
        "Start Time": "12:00",
        "End Time": "23:59"
      }
    ],
    "Auto Turrets": {
      "Turrets Can Hurt Players": true,
      "Enable The Following Options": true,
      "Aim Cone": 5.0,
      "Ammo": 256,
      "Infinite Ammo": false,
      "Minimum Damage Modifier": 1.0,
      "Maximum Damage Modifier": 1.0,
      "Start Health": 1000.0,
      "Sight Range": 30.0,
      "Double Sight Range When Shot": false,
      "Set Hostile (False = Do Not Set Any Mode)": true,
      "Has Power": false,
      "Requires Power Source": false,
      "Remove Equipped Weapon": false,
      "Random Weapons To Equip When Unequipped": [
        "rifle.ak"
      ]
    },
    "Rewards": {
      "Economics Money": 0.0,
      "ServerRewards Points": 0,
      "SkillTree XP": 0.0,
      "Do Not Reward Canceled Events": false,
      "Divide Rewards Among All Raiders": true,
      "Priority Looting Earns Participation (TC, Box)": true,
      "Priority Kills Earns Participation (TC, Box, Building Block)": true,
      "Priority Damage Earns Participation (TC, Box, Building Block)": true
    },
    "Rewards (Legacy Shelter)": {
      "Economics Money": 0.0,
      "ServerRewards Points": 0,
      "SkillTree XP": 0.0,
      "Do Not Reward Canceled Events": false,
      "Divide Rewards Among All Raiders": true
    },
    "Rewards (Tugboat)": {
      "Economics Money": 0.0,
      "ServerRewards Points": 0,
      "SkillTree XP": 0.0,
      "Do Not Reward Canceled Events": false,
      "Divide Rewards Among All Raiders": true
    },
    "Blacklisted Commands": [
      "command1",
      "command2",
      "command3"
    ],
    "LimitEntities (Plugin)": {
      "Enabled": false,
      "Kill deployed entity when claiming a base that exceeds the limit": false,
      "Store limited entities in a box when claiming a base": true,
      "Always store deployables in a box when claiming a base": false
    },
    "Entities Not Allowed To Be Picked Up": [],
    "Ignored Prefabs": [
      "sleepingbag_leather_deployed",
      "bed_deployed"
    ],
    "BotSpawn Profile Names": [
      "profile_name_1",
      "profile_name_2"
    ],
    "Legacy Shelter": {
      "Unlock Instead Of Destroying During Scans": false,
      "Loot Required": 6,
      "Allow Claim Of Unlocked Shelters": true,
      "Allow Conversion With SAR": true,
      "Block Conversions Within X Meters Of Enemy Player": 150.0,
      "Manual Conversions Only": false
    },
    "Tugboats": {
      "Leaving Tugboat Triggers PVP Delay": true,
      "Unlock Instead Of Destroying During Scans": false,
      "Prevent Engine Starting During An Event": false,
      "Loot Required": 6,
      "Manual Conversions Only": false
    },
    "Custom Cost To Manually Convert (0 = disabled)": [
      {
        "Item Shortname": "scrap",
        "Item Name": null,
        "Amount": 0,
        "Skin": 0
      }
    ],
    "Custom Cost To Cancel Conversion (0 = disabled)": [
      {
        "Item Shortname": "scrap",
        "Item Name": null,
        "Amount": 0,
        "Skin": 0
      }
    ],
    "Economics Cost To Manually Convert (0 = disabled)": 0.0,
    "Economics Cost To Cancel Conversion (0 = disabled)": 0.0,
    "ServerRewards Cost To Manually Convert (0 = disabled)": 0,
    "ServerRewards Cost To Cancel Conversion (0 = disabled)": 0,
    "Cancel Automated Events If Abandoned Owner Comes Online": true,
    "Allow Teleport": true,
    "Briefly Holster Weapon To Prevent Camping The Entrance Of Events": false,
    "Allow PVP": false,
    "Allow PVP (when manually converted with SAR command)": false,
    "Allow PVP (when manually converted with attack permission)": false,
    "Allow Players To Build": true,
    "Allow Players To Build Ladders": true,
    "Allow Players To Use MLRS": false,
    "Minimum Required Players Online": 1,
    "Block Tool Cupboard Auth Friend": false,
    "Block Damage From Outside To Base": true,
    "Block Damage From Outside To Player": false,
    "Block RestoreUponDeath Plugin For PVP Bases": false,
    "Block RestoreUponDeath Plugin For PVE Bases": false,
    "Block RestoreUponDeath Plugin For Sleepers": true,
    "Building Blocks Are Immune To Damage": false,
    "Building Blocks Are Immune To Damage (Twig Only)": false,
    "Mounts Can Take Damage From Players (PVP)": true,
    "Mounts Can Take Damage From Players (PVE)": false,
    "Prevent Players From Hogging Raids": false,
    "Prevent Ally From Hogging Raids": false,
    "Prevent Hogging Ignored During Purge": false,
    "Cooldown Between Conversions": 0.0,
    "Cooldown Between Cancel": 0.0,
    "Cooldown Between Events": 0.0,
    "Cooldown Between Events Blocks Joining Ally": false,
    "Cooldown Between Events Blocks Base Damage": true,
    "Cooldown Between Events Blocks PVP Damage": true,
    "Cooldown Between Conversions Ignored During Purge": true,
    "Cooldown Between Cancel Ignored During Purge": true,
    "Cooldown Between Events Ignored During Purge": true,
    "Marker Name (Minutes)": "Abandoned Player Base [{time}m]",
    "Marker Name (Seconds)": "Abandoned Player Base [{time}s]",
    "Marker Format With Owner Name": "[Owner] {0} {1}",
    "Marker Format With Raider Name": "[Raider] {0} {1}",
    "Show Owners Name On Map Marker": false,
    "Show Raiders Name On Map Marker": false,
    "Loot Required": 0,
    "Foundations Required": 1,
    "Walls Required": 0,
    "Include Twig Structures": false,
    "Sphere Amount": 0,
    "Sphere Radius": 50.0,
    "Sphere Radius (Legacy Shelter)": 25.0,
    "Use Dynamic Sphere Radius": false,
    "Max Dynamic Radius": 75.0,
    "Dynamic Scan Radius": 50.0,
    "Padding Added Onto Dynamic Radius": 9.0,
    "Min Custom Sphere Radius": 25.0,
    "Max Custom Sphere Radius": 75.0,
    "Seconds Until Event Can Be Canceled": 0.0,
    "PVP Delay": 15.0,
    "Despawn Timer": 0.0,
    "Despawn Timer (SAR)": 0.0,
    "Despawn Timer Resets When Base Is Attacked": true,
    "Seconds Until Despawn After Looting": 1400.0,
    "Seconds Until Despawn After Looting Resets When Damaged": true,
    "Do Not Destroy Base When Despawn Timer Expires": true,
    "Do Not Destroy Manually Converted Base When Despawn Timer Expires": true,
    "Time To Wait Between Spawns": 15.0,
    "Use Map Marker For Automatic": false,
    "Use Map Marker For Manual": false,
    "Map Marker Radius": 0.25,
    "Map Marker Radius (Map Size 3600 Or Less)": 0.4,
    "Allow Manually Converted Bases To Be Claimed": false,
    "Require Event Be Finished Before It Can Be Canceled": true,
    "Require Cupboard Access To Claim": false,
    "Only Cupboards Are Required To Cancel An Event": true,
    "Check If Abandoned Bases Are Too Close Together": true,
    "Remove Admins From Raiders List": false,
    "Change Marker Color On First Entity Destroyed": true,
    "Changed Marker Color": "#800080",
    "Default Marker Color": "#FF00FF",
    "Lock Base To First Attacker (PVE)": false,
    "Lock Base To First Attacker (PVP)": false,
    "Eject Enemies From Locked Raids (PVE)": true,
    "Eject Enemies From Locked Raids (PVP)": false,
    "Backpacks Can Be Opened": true,
    "Backpacks Plugin Drops At PVE Bases": true,
    "Backpacks Plugin Drops At PVP Bases": true,
    "Players Can Loot Alive Players (PVP)": true,
    "Players Cannot Loot Wounded Players": true,
    "Corpses Can Be Looted By Anyone": true,
    "Abandoned Privilege Ui": {
      "Show Time Limit UI When TC Is Accessed": false,
      "Do not calculate your time when using noclip or vanish": true,
      "Text Color": "#FFFFFF",
      "Text Alpha": 1.0,
      "Offset Min": "-473.401 -269.437",
      "Offset Max": "-261.599 -253.963"
    }
  },
  "Messages": {
    "Advanced Alerts UI": {
      "Enabled": false,
      "Anchor Min": "1.95 2.25",
      "Anchor Max": "2.25 2.35",
      "Time Shown": 5.0
    },
    "Notify Plugin - Type (-1 = disabled)": 0,
    "UI Popup Interval": 1.0,
    "Send Messages To Player": true,
    "Send Base Is Active Message": true,
    "Send Global Message When Players Claim A Base": false,
    "Message Raiders When An Event Is Completed": false,
    "Message Raiders When Event Ends During Automated Cancellation": true,
    "Message Players Within X Meters When An Event Is Completed": 8000.0,
    "Message Entering Players When They Have An Event Cooldown": true
  },
  "Discord Messages Plugin Settings": {
    "Webhook URL": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",
    "On Event Start": false,
    "On Event End": false,
    "On Event Claim": false,
    "On Event Cancel": false,
    "On Event Unlock": false
  },
  "Run Once On Server Startup": false,
  "Run Every X Seconds": 0.0,
  "Kill Inactive Sleepers": false,
  "Move Inventory To Boxes Before Kill Inactive Sleepers": false,
  "Move Inventory Blacklist Shortnames": [
    "rock",
    "torch"
  ],
  "Let Players Kill Abandoned Sleepers": true,
  "Remove Ownership From Bases": true,
  "Remove Ownership From Containers": true,
  "Remove Ownership When Despawn Timer Is Zero": false,
  "Steam Chat ID": 0,
  "Use Log File": false,
  "Extended Distance To Spawn Away From Zone Manager Zones": 25.0,
  "Allowed Zone Manager Zones": [
    "pvp",
    "99999999"
  ]
}

OgGinja

Posted

21 hours ago, nivex said:

also, you can enable ab.debug and then shoot the base to see what it says. disable it afterwards so we don't get unnecessary information.

edit: if the base is in a zone manager zone then it won't convert. this seems the most likely. several plugins can create zones.

if you have authed or built anything on the base then it might not convert 

Unfortunately, I have already manually converted the bases for these 2 players and allowed them to be raided. If I have another issue like this, I will try the ab.debug.

nivex

Posted

thanks for the config

ok, we'll see what happens.

there's no debug if the base is inside of some zone though. I've added more debug in the next update

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