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Foundation Immune

Closed 2.9.7

RustAdventureland
RustAdventureland

Posted

 "Force All Bases To Spawn At Height Level (0 = Water)": -1.0,
    "Foundations Immune To Damage When Forced Height Is Applied": true,



My goal is this, I want all foundations to be immune but no matter what combination of settings I try even with the actual paste settings I cannot get foundations to be immune.  I can upload my config for one difficulty if you need it.

nivex

Posted

hi, the first option must be changed from the default of -1.0

I have tested this for you and can confirm it works

  "Advanced Setup Settings": {
    "Amount Of Entities To Spawn Per Batch": 1,
    "Amount Of Entities To Despawn Per Batch": 10,
    "Height Adjustment Applied To This Paste": 0.0,
    "Force All Bases To Spawn At Height Level (0 = Water)": 50.0,
    "Foundations Immune To Damage When Forced Height Is Applied": true,
    "Kill These Prefabs After Paste": []
  },

image.png.18259b4ebd165a47c9999139b57bb452.png

RustAdventureland

Posted

Cool I will try changing it to just say 1.0 and test now thanks, or 0.0 that should work right?

nivex

Posted (edited)

hi, no. that won't work as many bases would spawn under the terrain. this option is to spawn everything in that profile at a specific height, which is intended to have the base spawn as a sky base.

you want foundations to be immune on land? that's not possible but I can add the option.

Edited by nivex
RustAdventureland

Posted

Yeah I want foundations on land to be immune, I don't want people drilling into nightmares to avoid the turrets I've placed lol I designed about 60 bases from the ground up they are very difficult at nightmare if you don't avoid them by just drilling through foundations.

RustAdventureland

Posted

I changed the height to 1.0 and it seems to favor spawning them on the coastal areas that way, but yes some of the base was a little underground but not a lot.  It does work with this setting, but if you can make it so there is an option of "all foundations are immune" I think that would be great.  Mostly for the medium/hard/expert/nightmare difficulty I want the wood easy to be able to have it's foundations destroyed so it would have to be a per difficulty setting not a global "all foundations immune" setting

nivex

Posted

ok, it will be with the other setting simply as "Foundations Immune To Damage" in the next update

RustAdventureland

Posted

Amazing, you are truly awesome.  Raidable bases is probably the single greatest plugin creation for rust and you are always taking input and making changes.  Thank you for your work.

nivex

Posted

no problem, glad you enjoy it

nivex

Posted

Changed Status from Pending to Closed

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