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Concerning Performance Numbers?

Work in Progress 2.5.8

Somescrub

I happened to be exploring some drops in FPS on my servers, and noticed this:

114 "Stack Modifier" (2.5.8) by Khan (192.28s / 7 GB) - StackModifier.cs

I have never seen a plugin go above 1GB, let alone 7? Just wondering if there is a leak or something happening?

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After checking it out on my test machine, it would appear that when you open the UI editor in game the usage increases by 3mb each time & doesn't go back down.

I'll take a look, but simply reloading the plugin would reset that usage. or rebooting your server once a day. 

 

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Ok - I don't know if this matters, but I don't ever use the gui. I did modify individual numbers for food today, and it did not work as it should though - the global multiplier didn't seem to be affecting food properly for some reason. The latter might not be related, but the fact I don't use the gui with this issue might?

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So after reviewing the code I found 2 issues that are causing the memory usage to increase.

1. is the ui system ( which i am fixing )

2. is a facepunch method i was using where the list isn't being cleared.

My next update will resolve both of these issues.

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The main memory leak with the hook I was using should be resolved now, but the UI is still being re-coded to fix it.

And that won't be fixed until sometime this month.

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