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Shotgun traps not injuring players

Closed 2.1.9 2.2.0

BetterDeadThanZed
BetterDeadThanZed

Posted

I was just told by a player that that shotgun traps are not inuring players and the handmade ammo from them are not dropping since the last update. I assume that means that they have no ammo?

MOnk3yM4st3r

Posted (edited)

my traps were not inuring players because TurePVE was blocking it when I edited config to allow damage from traps to players they started working again.

I would like to have a setup so players don't take damage from traps except in raid bases if possible 

Edited by MOnk3yM4st3r
BetterDeadThanZed

Posted

2 hours ago, MOnk3yM4st3r said:

my traps were not inuring players because TurePVE was blocking it when I edited config to allow damage from traps to players they started working again.

I would like to have a setup so players don't take damage from traps except in raid bases if possible 

What did you have to edit to let players get injured by them? Before the last update, you could be damaged by the shotgun traps. The turrets still work just fine. All of my bases are PVE and I use TruePVE on my server. 

MOnk3yM4st3r

Posted

I removed traps can't hurt players from the truepve config the downside is that all traps can hurt players not just raid ones

nivex

Posted

hey sorry about this guys. I broke it somehow in the update. will get it fixed asap 🙂

  • Like 1
Solarix

Posted

On 10/20/2021 at 10:34 AM, BetterDeadThanZed said:

I was just told by a player that that shotgun traps are not inuring players and the handmade ammo from them are not dropping since the last update. I assume that means that they have no ammo?

@nivex We've noticed that when the shotgun traps are destroyed, the handmade shells are dropping from higher than the trap.  This is causing the loot bag to fall onto the floor above (usually in a honeycomb) in cases where the traps are mounted high.

BetterDeadThanZed

Posted

On 10/21/2021 at 12:07 AM, nivex said:

hey sorry about this guys. I broke it somehow in the update. will get it fixed asap 🙂

No, it was a problem with my TruePVE config. It had nothing to do with your plugin.

nivex

Posted

@BetterDeadThanZedthe plugin is bugged, though. your solution works because the plugin is telling TruePVE to use your ruleset when it is supposed to be telling TruePVE to outright allow it

  • Like 1
nivex

Posted

Changed Status from Pending to Closed

Changed Fixed In to Next Version

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