Jump to content

Nothing is working right

Closed 1.5.7-beta 1.5.8-beta

Seezure
Seezure

Posted

The smelt rates, the wood consumption, the charcoal output, Nothing!! The multiplier will not go above 10. When you set it above 10 and reload the plugin, it resets to 10. This is driving me...INSANE!!!!!!!!

Seezure

Posted

I have a 5x server. I want 5x smelt rates. The hqm ore, when set to 10, is SLOWER than vanilla!

kasvoton

Posted

If you have a x5 server why are you using values above 10 ?.. I do not allow multiplications values above 10, that’s the reason why they are clamped. If you really need it I can tell you how to disable this.

which version of the plug-in are you running ?

Seezure

Posted

I'm trying it to smelt at 5 x. If you set it at 5x it smelts at about minus 2 x. I've tried to adjust the cook times and I cant set the cook times below 1. It just will not smelt as fast as I need it to. Which is 5x.

Seezure

Posted

I should be able to smelt 500 sulfer in 0:34 seconds. 500 HQM ore in 2:15 minutes. 500 metal fragments in 1:07 minutes. 500 crude in 5:37 minutes. That is multiplying by 5 of the vanilla rates. 

Seezure

Posted

I've timed and experimented all morning. The hqm actually burns slower than vanilla.

Seezure

Posted

Do I have to unload or reload Harmony?

Seezure

Posted

SmeltingController (1).jsonNotice the cook times. Sulfur and metal frags are still not cooking at 5x but the cook times will not go lower. I'm testing crude, again, right now.

kasvoton

Posted

I really want to sort this out, can you add me on discord ?

kasvoton

Posted (edited)

500 sulfur does not take 170 seconds to smelt on vanilla.. how are you getting those numbers ? It should be around 14 minutes.

Edited by kasvoton
kasvoton

Posted

Changed Status from Pending to Work in Progress

Changed Fixed In to Next Version

kasvoton

Posted

Changed Status from Work in Progress to Closed

Seezure

Posted (edited)

Thank you! 1.5.8-beta is running soooo much better!

Edited by Seezure
  • Love 1
HowlingWolf

Posted (edited)

For you that has some issues, This is from the Config, set at 0.0 use of time, per ore :   

{

  "NoBurntMeat": false,

  "Ovens": {

    "bbq.campermodule": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "bbq.deployed": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "campfire": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "carvable.pumpkin": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "chineselantern.deployed": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "cursedcauldron.deployed": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "electricfurnace.deployed": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "fireplace.deployed": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "furnace.large": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "furnace": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "hobobarrel.deployed": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "jackolantern.angry": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "jackolantern.happy": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "lantern.deployed": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "refinery_small_deployed": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "skull_fire_pit": {

      "Multiplier": 1,

      "Charcoal": 1

    },

    "tunalight.deployed": {

      "Multiplier": 1,

      "Charcoal": 1

    }

  },

  "Products": {

    "fish.raw": {

      "CookTime": 0.0,

      "Amount": 1

    },

    "chicken.raw": {

      "CookTime": 0.0,

      "Amount": 1

    },

    "deermeat.raw": {

      "CookTime": 0.0,

      "Amount": 1

    },

    "horsemeat.raw": {

      "CookTime": 0.0,

      "Amount": 1

    },

    "humanmeat.raw": {

      "CookTime": 0.0,

      "Amount": 1

    },

    "bearmeat": {

      "CookTime": 0.0,

      "Amount": 1

    },

    "wolfmeat.raw": {

      "CookTime": 0.0,

      "Amount": 1

    },

    "meat.boar": {

      "CookTime": 0.0,

      "Amount": 1

    },

    "crude.oil": {

      "CookTime": 0.0,

      "Amount": 3

    },

    "can.beans.empty": {

      "CookTime": 0.0,

      "Amount": 15

    },

    "can.tuna.empty": {

      "CookTime": 0.0,

      "Amount": 10

    },

    "hq.metal.ore": {

      "CookTime": 0.0,

      "Amount": 1

    },

    "metal.ore": {

      "CookTime": 0.0,

      "Amount": 1

    },

    "sulfur.ore": {

      "CookTime": 0.0,

      "Amount": 1

    }

  },

  "Fuel": {

    "door.key": {

      "FuelAmount": 10.0,

      "ByProduct": "charcoal",

      "ByProductAmount": 1,

      "ByProductChance": 0.0

    },

    "wood": {

      "FuelAmount": 10.0,

      "ByProduct": "charcoal",

      "ByProductAmount": 1,

      "ByProductChance": 0.75

    }

  }

}

 

Aswell, use o.reload SmeltingController in console for updating the file 🙂 

Only im missing with this plugin, is the speedrate of every ore..  should get like the same from the quicksmelter, speedrate for every item.. that can count fast for the high-gather with millions of ores too be smelted... 

 

Edited by HowlingWolf
1.4m

Downloads

Total number of downloads.

6.8k

Customers

Total customers served.

101.5k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.