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AirfieldEvent Not Working

Closed 1.2.7 1.2.8

Gold Mysterious
Gold Mysterious

Posted

Could not load plugin 'AirfieldEvent' (no plugin found with that file name)

o.reload and I get this message in my rcon

Fruster

Posted

Hey! did you update the plugin to the latest version?

RustCore

Posted

"assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/main_rotor_col"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/engine_col"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/ColliderWorld"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/tail_rotor_col"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/main_rotor_col"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/engine_col"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/ColliderWorld"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/tail_rotor_col"
 

Updated the plugin and this happends at the point where the cargo trys to land. It freezed in the air and then i got that spams. Still after deactivating the plugin.

Fruster

Posted

try updating to version 1.2.8

Fruster

Posted

"Could not load plugin 'AirfieldEvent' (no plugin found with that file name)"  - is the plugin really in your plugins folder?

RustCore

Posted

Didnt saw there was already an update

 

Fruster

Posted

please let me know if there are no more errors

RustCore

Posted

iam not shure if this is important but the AI of the NPCs seems a bit broken. They where shooting everywhere except the target.

Fruster

Posted

The plugin does not affect the ability of NPCs to shoot at players, it is unlikely that this has anything to do with it

RustCore

Posted

It is working fine today. I think you can close that one.

Gold Mysterious

Posted

Yes sorry. My Airfield is now fixed and working.  "Close"

  • Like 1
Fruster

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.2.8

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