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Damage Rule

Closed 1.0.5

tiger
tiger

Posted

1.  <In the Pve> “Tunnel Dweller“ cannot cause damage to “players“

2. <In the Pve>  "NPCs“ and Auto Turrets for Outposts cannot cause damage to "Zombie"

(Zombies Derived from the  ZombieHorde.cs}

Iftebinjan

Posted

Changed Status from Pending to Work in Progress

tiger

Posted (edited)

Thank you for resolving my issue feedback

Simplepve has been updated to 1.0.6

After testing and inspection,

1. Tunnel Dweller can cause damage to players !

2. "Npcs" still cannot cause damage to "Zombies" In the Pve,but Switch to PVP , Npcs and Outpost Turrets can cause damage to zombies.

This may be due to the lack of a certain rule set in the configuration of PVE, I hope you can add such a ruleset in your spare time.

The following is my configuration list for ZombieHorde, hoping to help you

"Horde Member Options": {
    "Can target animals": false,
    "Can be targeted by turrets": true,
    "Can be targeted by NPC turrets": true,
    "Can be targeted by peacekeeper turrets and NPC turrets": true,
    "Can be targeted by Bradley APC": true,
    "Can be targeted by other NPCs": true,
    "Can be targeted by animals": false,
    "Can target other NPCs": true,
    "Can target other NPCs that attack zombies": true,
    "Can target NPCs from HumanNPC": true,

I really like this customized PVE plugin , Thank you again for your help.

Edited by tiger
Iftebinjan

Posted

Changed Status from Work in Progress to Closed

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