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Bradley does only 1 HP damage to Buuildings

Not a Bug 1.1.6

Yuki
Yuki

Posted

Hi ZEODE,

just bought your plugin and configuriered it, while testing on our TestServer the Bradley did only 1 Damage per Shoot on buildings we built and had building rights.

Fiddled a bit with the config, but coulnd't find the solution.

Unloading all other Plugins and only loading the Bradley Drop Plugin didn't resolve it.
We also bought your Heli Supply Drop Plugin and had no similiar bugs.
 

{
  "General Options": {
    "Use Friends": false,
    "Use Clans": true,
    "Use Teams": true,
    "Chat Prefix": "<color=orange>[Rufbare Bradleys]</color>",
    "Use Chat Prefix": true,
    "Supply Signal Fuse Length (Rust Default = 3.5)": 3.5,
    "Supply Signal Smoke Duration (Rust Default = 210)": 150.0,
    "Cargo Plane Speed (Rust Default = 35)": 100.0,
    "Cargo Plane Height Above The Heighest Point On The Map": 50.0,
    "Parachute Drag (Lower = Faster. eg: 0.6)": 0.5,
    "Min Distance From Building Privilege To Use Signals (Important: Greater or Equal To Proximity Check Radius)": 10.0,
    "Strict Proximity Check (Checks for objects close to signal, prevents APC landing on objects)": true,
    "Strict Proximity Check Radius": 10.0,
    "Remove Entities In Landing Zone Radius (Requires Strict Proximity Check Enabled)": false,
    "Disable vanilla Bradley APC at Launch Site": false,
    "Use this plugin to control stacking/combing Bradley Drop signal items": true,
    "Command to Show Details of Players Own Active Bradleys (Admin Perm Allows to See ALL Active Bradleys)": "bdreport"
  },
  "Announce Options": {
    "Announce When Player Calls a Bradley Drop": true,
    "Announce Bradley Kill In Chat": true,
    "Announce Damage Report In Chat": true,
    "Max Number Players Displayed in Damage Report": 5,
    "Announcements Also Go To Global Chat (false = Player/Team Only)": true
  },
  "Discord Options": {
    "Discord WebHook URL": "",
    "Announce to Discord when Bradley is called": true,
    "Announce to Discord when Bradley is killed": true,
    "Announce to Discord when Bradley de-spawns": true
  },
  "Reward Options": {
    "Rewards Plugin (ServerRewards | Economics)": "Economics",
    "Currency Unit Displayed e.g: RP | $": "Credits",
    "Enable Rewards": true,
    "Share Reward Between Players Above Damage Threshold": true,
    "Enable Scrap Reward": false,
    "Share Scrap Between Players Above Damage Threshold": false,
    "Rewards multipliers by permission": {}
  },
  "Purchasing Options": {
    "Player Buy Command (Chat or F1 Console)": "",
    "Purchasing Currency (ServerRewards|Economics|Custom)": "",
    "Currency Unit Displayed e.g: RP | $ (Not Used for Custom Currency)": "",
    "Custom Currency": []
  },
  "Bradley APC Options": {
    "Player Give Up and Despawn Command (Despawns All of That Players Bradleys, NO Refund Given)": "bquit",
    "Team Can Deswpan Bradleys Using the Command (Requires Use Friends/Clans/Teams option)": false,
    "Global Bradley Limit (0 = No Limit)": 0,
    "Player Bradley Limit (0 = No Limit)": 5,
    "Max Distance Bradley Can Be Damaged By Any Player (0 = Disabled)": 1000.0,
    "Use Explosion Effect When Bradley Despawns": true,
    "Despawn if attacking player is building blocked, while 'Block damage to other players bases' is true": true,
    "Despawn warning threshold (Number of warnings allowed before despawning)": 10,
    "Use NoEscape": false,
    "Player Cooldown (seconds) Between Bradley Drop Calls (0 = no cooldown)": 0,
    "Player Cooldowns Apply to Each Tier Seperately": true,
    "Cooldown Applies to Clan/Team/Friends (Requires Use Friends/Use Clan/Use Teams)": false,
    "Allow Players to Damage Bradleys With Remote Auto Turrets": false,
    "VIP/Custom Cooldowns": {},
    "Profiles": {
      "Bradley Drop (Easy)": {
        "Bradley display name": "leichten Bradley",
        "Skin ID of the custom Supply Signal": 2905355269,
        "Profile shortname (for use in permission and give command)": "easy",
        "Enable purchasing via the buy command": false,
        "Cost to purchase (using buy command)": 99999,
        "Starting health": 500.0,
        "Prevent damage while parachuting": true,
        "Range of main gun": 40.0,
        "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 0.8,
        "Gun accuracy % (1 to 100)": 30.0,
        "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 0.7,
        "Search range": 40.0,
        "Patrol radius": 10.0,
        "Number of patrol points": 4,
        "Throttle response (1.0 = default)": 1.0,
        "Number of crates to spawn": 2,
        "Number of locked hackable crates to spawn": 0,
        "Hack time for locked crate (seconds)": 600.0,
        "Locked crate despawn time (seconds)": 3600.0,
        "Kill if APC goes in SafeZone": true,
        "Despawn timer": 1200.0,
        "Attack owner": true,
        "Target sleeping players": false,
        "Only owner can damage (and team if enabled) ": true,
        "Allow Bradley to target other players": false,
        "Block damage to calling players bases": false,
        "Block damage to other players bases": true,
        "Block damage to other players": true,
        "Disable Bradley gibs": false,
        "Gibs too hot to harvest time (Seconds)": 0,
        "Health of gibs (more health = more resources)": 500.0,
        "Lock mining gibs to owner": true,
        "Unlock mining gibs to others after time in seconds (0 = Never)": 900.0,
        "Disable fire on crates": true,
        "Crate fire duration (seconds)": 0,
        "Lock looting crates to owner": true,
        "Unlock looting crates to others after time in seconds (0 = Never)": 900.0,
        "Reward points issued when destroyed (if enabled)": 0,
        "Scrap amount issued when destroyed (if enabled)": 0,
        "Damage Threshold (Min damage player needs to contribute to get rewards)": 100.0,
        "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "",
        "Loot Options": {
          "Use custom loot table": false,
          "Minimum number loot items in crate (0 - 12)": 2,
          "Maximum number loot items in crate (0 - 12)": 6,
          "Allow duplication of loot items": false,
          "Maximum number of BPs in each crate": 0,
          "Custom loot table": []
        },
        "Extra Loot Options": {
          "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false,
          "Minimum number extra items to add to crate": 1,
          "Maximum number extra items to add to crate": 3,
          "Allow duplication of extra items": false,
          "Maximum number of BPs in each crate": 0,
          "Extra loot table": []
        },
        "Locked Crate Loot Options": {
          "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false,
          "Minimum number items to add to locked crate": 1,
          "Maximum number items to add to locked crate": 3,
          "Allow duplication of locked crate items": false,
          "Maximum number of BPs in crate": 0,
          "Locked crate loot table": []
        }
      },
      "Bradley Drop (Medium)": {
        "Bradley display name": "Bradley",
        "Skin ID of the custom Supply Signal": 3023210693,
        "Profile shortname (for use in permission and give command)": "medium",
        "Enable purchasing via the buy command": false,
        "Cost to purchase (using buy command)": 99999,
        "Starting health": 1000.0,
        "Prevent damage while parachuting": true,
        "Range of main gun": 60.0,
        "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0,
        "Gun accuracy % (1 to 100)": 40.0,
        "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 2.0,
        "Search range": 60.0,
        "Patrol radius": 20.0,
        "Number of patrol points": 4,
        "Throttle response (1.0 = default)": 1.0,
        "Number of crates to spawn": 3,
        "Number of locked hackable crates to spawn": 0,
        "Hack time for locked crate (seconds)": 600.0,
        "Locked crate despawn time (seconds)": 3600.0,
        "Kill if APC goes in SafeZone": true,
        "Despawn timer": 1200.0,
        "Attack owner": true,
        "Target sleeping players": false,
        "Only owner can damage (and team if enabled) ": true,
        "Allow Bradley to target other players": false,
        "Block damage to calling players bases": false,
        "Block damage to other players bases": true,
        "Block damage to other players": true,
        "Disable Bradley gibs": false,
        "Gibs too hot to harvest time (Seconds)": 0,
        "Health of gibs (more health = more resources)": 500.0,
        "Lock mining gibs to owner": true,
        "Unlock mining gibs to others after time in seconds (0 = Never)": 900.0,
        "Disable fire on crates": true,
        "Crate fire duration (seconds)": 0,
        "Lock looting crates to owner": true,
        "Unlock looting crates to others after time in seconds (0 = Never)": 900.0,
        "Reward points issued when destroyed (if enabled)": 0,
        "Scrap amount issued when destroyed (if enabled)": 0,
        "Damage Threshold (Min damage player needs to contribute to get rewards)": 200.0,
        "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "",
        "Loot Options": {
          "Use custom loot table": false,
          "Minimum number loot items in crate (0 - 12)": 2,
          "Maximum number loot items in crate (0 - 12)": 6,
          "Allow duplication of loot items": false,
          "Maximum number of BPs in each crate": 0,
          "Custom loot table": []
        },
        "Extra Loot Options": {
          "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false,
          "Minimum number extra items to add to crate": 1,
          "Maximum number extra items to add to crate": 3,
          "Allow duplication of extra items": false,
          "Maximum number of BPs in each crate": 0,
          "Extra loot table": []
        },
        "Locked Crate Loot Options": {
          "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false,
          "Minimum number items to add to locked crate": 1,
          "Maximum number items to add to locked crate": 3,
          "Allow duplication of locked crate items": false,
          "Maximum number of BPs in crate": 0,
          "Locked crate loot table": []
        }
      },
      "Bradley Drop (Deathbringer)": {
        "Bradley display name": "Deathbringer Bradley",
        "Skin ID of the custom Supply Signal": 3023211066,
        "Profile shortname (for use in permission and give command)": "death",
        "Enable purchasing via the buy command": false,
        "Cost to purchase (using buy command)": 99999,
        "Starting health": 25000.0,
        "Prevent damage while parachuting": false,
        "Range of main gun": 450,
        "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 4.5,
        "Gun accuracy % (1 to 100)": 80.0,
        "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 15.0,
        "Search range": 500.0,
        "Patrol radius": 25.0,
        "Number of patrol points": 3,
        "Throttle response (1.0 = default)": 2.5,
        "Number of crates to spawn": 15,
        "Number of locked hackable crates to spawn": 3,
        "Hack time for locked crate (seconds)": 600.0,
        "Locked crate despawn time (seconds)": 3600.0,
        "Kill if APC goes in SafeZone": true,
        "Despawn timer": 2700.0,
        "Attack owner": true,
        "Target sleeping players": false,
        "Only owner can damage (and team if enabled) ": true,
        "Allow Bradley to target other players": false,
        "Block damage to calling players bases": false,
        "Block damage to other players bases": true,
        "Block damage to other players": true,
        "Disable Bradley gibs": false,
        "Gibs too hot to harvest time (Seconds)": 0,
        "Health of gibs (more health = more resources)": 5000.0,
        "Lock mining gibs to owner": true,
        "Unlock mining gibs to others after time in seconds (0 = Never)": 900.0,
        "Disable fire on crates": true,
        "Crate fire duration (seconds)": 0,
        "Lock looting crates to owner": true,
        "Unlock looting crates to others after time in seconds (0 = Never)": 900.0,
        "Reward points issued when destroyed (if enabled)": 2500,
        "Scrap amount issued when destroyed (if enabled)": 0,
        "Damage Threshold (Min damage player needs to contribute to get rewards)": 2000.0,
        "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "",
        "Loot Options": {
          "Use custom loot table": false,
          "Minimum number loot items in crate (0 - 12)": 8,
          "Maximum number loot items in crate (0 - 12)": 12,
          "Allow duplication of loot items": false,
          "Maximum number of BPs in each crate": 0,
          "Custom loot table": []
        },
        "Extra Loot Options": {
          "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false,
          "Minimum number extra items to add to crate": 1,
          "Maximum number extra items to add to crate": 3,
          "Allow duplication of extra items": false,
          "Maximum number of BPs in each crate": 0,
          "Extra loot table": []
        },
        "Locked Crate Loot Options": {
          "Use locked crate loot table (NOTE: Total items cannot exceed 36)": true,
          "Minimum number items to add to locked crate": 15,
          "Maximum number items to add to locked crate": 25,
          "Allow duplication of locked crate items": true,
          "Maximum number of BPs in crate": 0,
          "Locked crate loot table": []
        }
      },
    }
  },
  "Version": {
    "Major": 1,
    "Minor": 1,
    "Patch": 6
  }
}

 

ZEODE

Posted (edited)

Hi, in future if you post your config, please don’t copy and paste it in the thread, submit/attach the actual file to your post.

As far as Bradley damage to buildings, this is not a bug with the plugin, this is normal Rust behaviour, I don’t alter the damage it deals to buildings.

I don’t know why Facepunch have it this way, before the roaming Bradley’s don’t forget Bradley wouldn’t normally see a players base, as it’s only at launch site.

My guess is they made it do little damage to buildings in case players managed to find a way to exploit and bait Bradley to shoot towards bases close to launch site and damage them.

Someone else has requested me to add a config option to add multipliers to damage to buildings only, while keeping damage to players the same.

Ao I will soon release an update with this feature, which will probably help you too.

Edited by ZEODE
  • Like 1
ZEODE

Posted

Changed Status from Pending to Not a Bug

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