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Bugs

Closed 1.3.3 1.3.4

CaptainNebulous
CaptainNebulous

Posted (edited)

"/ms run amount" now spawns all the meteors on the player location instead of randomly around the map

Edited by CaptainNebulous
CaptainNebulous

Posted

Edit - I don't think this is working properly. There are no errors reported in console however I don't think it's triggering meteor showers.... at least not using the player count settings.

ThePitereq

Posted

It can't be.
The command works exactly the same as the timed event, so if command doesn't work - the event shouldn't too.
I tested it and for me it works correctly, maybe you messed something up with config?
Fell free to send it here or in DM.

  • Like 1
CaptainNebulous

Posted

I will try with a fresh config in the morning then get back to you. I was thinking maybe one of the updates changed the config causing the old config to break or something. 

CaptainNebulous

Posted

Yep. It was somehow a corrupted config. Not sure how it happened as I don't really change this config very much. But it's fixed now with a config reset. 

CaptainNebulous

Posted

I am, however, seeing this 

 

08:16 [Error] Failed to call hook 'OnWeaponFired' on plugin 'MeteorEvent v1.3.3' (NullReferenceException: Object reference not set to an instance of an object)
  at BasePlayer.GiveItem (Item item, BaseEntity+GiveItemReason reason) [0x0004c] in <9e85059cbdd545fca6dc86650f750044>:0 
  at Oxide.Plugins.MeteorEvent.DamageNode (OreResourceEntity node, BasePlayer player, System.String prefabName) [0x0022a] in <8060ac720c884454b9ab0f2833b536a1>:0 
  at Oxide.Plugins.MeteorEvent.OnWeaponFired (BaseProjectile projectile, BasePlayer player) [0x0009d] in <8060ac720c884454b9ab0f2833b536a1>:0 
  at Oxide.Plugins.MeteorEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0048d] in <8060ac720c884454b9ab0f2833b536a1>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 

 

ThePitereq

Posted

You probably have some mistake in your bonus item drop shortname. Or some of the values (ignoring item name) are null.

CaptainNebulous

Posted

This is what I have for the custom item drop

 

  "Big Meteor - Bonus Items": [
    {
      "Chance (0-100)": 25.0,
      "Shortname": "scrap",
      "Amount": 1000,
      "Skin ID": 0,
      "Display Name": ""
    }

 

CaptainNebulous

Posted

OK So I fixed that, lastly I get this when the plugin unloads.... no biggie tho

 

[Oxide] 13:36 [Error] Failed to call hook 'Unload' on plugin 'MeteorEvent v1.3.3' (InvalidOperationException: Collection was modified; enumeration operation may not execute.)
  at System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) [0x0000b] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <fb001e01371b4adca20013e0ac763896>:0 
  at Oxide.Plugins.MeteorEvent.Unload () [0x000f7] in <d581f2ed2faa4333989e9b5b580f7931>:0 
  at Oxide.Plugins.MeteorEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00693] in <d581f2ed2faa4333989e9b5b580f7931>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0  

 

ThePitereq

Posted

The error will be fixed in few minutes.

 

ThePitereq

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.3.4

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