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OnPlayInput error

Closed 1.0.2 1.0.3

Kaho
Kaho

Posted

Hey,

gonna get this error as soon as i open anything.
Like  the Mixing table:

Failed to call hook 'OnPlayerInput' on plugin 'IdentityCard v1.0.2' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.IdentityCard.OnPlayerInput (BasePlayer player, InputState input) [0x00017] in <e29964833ccd407fa9cd828f707f25bf>:0 
  at Oxide.Plugins.IdentityCard.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0014e] in <e29964833ccd407fa9cd828f707f25bf>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 
 

Kaho

Posted

Happens only if you dont have the Card activ.
As soon as you have the Card activ you dont get the error

CommandoSoldat

Posted

hey thanks i will have a look at that.

But what do you mean exacly by having the card active

and is the error effection the plugin in any way or is this error just showing up but the plugin it self is working ?

Kaho

Posted

Hey,

if you put the card in your hotbar and active it (like.. auf Deutsch: auswählen :-P) that you can press "e" to see the image
i dont get the error.

As soon as the card isnt activ anymore and you push "e" you get the error.

Plugin still works. Just the console getting spammed everytime a player push e 😛

---

nochmal auf Deutsch:

wenn ich die karte in die hotbar ziehe und die aktiviere das ich die karte in der hand habe, funktioniert alles super.
Sobald ich die karte nicht mehr in der hand habe und "e" drücke um irgendwas zu öffnen, bekomm ich die fehlermeldung.


Greetings,

Kaho

 

CommandoSoldat

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.0.3

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