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Entity damage

Closed 1.3.7 1.4.0

MrLiquid

Posted

'out of the box' the plugin blocks damage to other players, but doe not prevent damage to players entities/buildings/deployables etc, I am not sure how to change this, any help would be appreciated.

 

I have attached my config incase there is a setting I missed.

NextGenPVE.json

MrLiquid

Posted

correction, the walls and doors dont take damage, but the large furnaces do. how can I protect deployables?

MrLiquid

Posted

ok so now.. players cant kill npc's in events. 

RFC1920

Posted

I am investigating this, but find it hard to believe this has been the state of things for the life of the plugin.  I would recommend starting over with a new db and config.

RFC1920

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.4.0

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