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both maps i bought have kept not lettign me load in

Closed 1.2.2 1.2.5

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Posted

This is the error that i got. and im unable to use the map

 

50.81.222.168:50629/76561199043228255/mrclip disconnecting: Exception (cs:73433): NullReferenceException: Object reference not set to an instance of an object. MaterialConfig.GetMaterialPropertyBlock (UnityEngine.Material mat, UnityEngine.Vector3 pos, UnityEngine.Vector3 scale) (at <00000000000000000000000000000000>:0) MaterialSetup.Setup () (at <00000000000000000000000000000000>:0) GameManager.CreatePrefab (System.String strPrefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, System.Boolean active) (at <00000000000000000000000000000000>:0) Prefab.Spawn (UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, UnityEngine.Vector3 scale, System.Boolean active) (at <00000000000000000000000000000000>:0) World.Spawn (System.String category, Prefab prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Vector3 scale) (at <00000000000000000000000000000000>:0) World.Spawn (ProtoBuf.PrefabData prefab) (at <00000000000000000000000000000000>:0) World+<Spawn>d69.MoveNext () (at <00000000000000000000000000000000>:0) WorldSetup+<InitCoroutine>d15.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean) Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean) World:Spawn(String, Prefab, Vector3, Quaternion, Vector3) World:Spawn(PrefabData) <Spawn>d69:MoveNext() <InitCoroutine>d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 

Immp77

Posted

are you using the current version of the map? the older may have issues due to the train yard change. i posted new versions wed and should be working

Immp77

Posted

also make sure all server files are up to date. let me know if the new version works and i'll see what i can figure out if it doesnt

Immp77

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.2.2

Immp77

Posted

Ok finally found what was causing the maps to crash, i appologize it took so long but they are all loading and working, and updated on the site. there should be no further issues

Immp77

Posted

Changed Fixed In from 1.2.2 to 1.2.5

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