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Hi i get an error in my concole at startup

Closed 1.7.1 1.7.2

4Real..


4Real..

Posted

the error i get is 

Error while compiling: BetterVanish.cs(758,21): error CS0411: The type arguments for method `Oxide.Plugins.BetterVanish.RemoveFromTargets0<T>(BasePlayer, BaseAIBrain<T>)' cannot be inferred from the usage. Try specifying the type arguments explicitly 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

after the serevr is fully restarted i can reload the plugin manually and it loads fine.. no error and everything is working great

 

whould be nice if you could help me out somehow TY 

CosaNostra

Posted

Which version of the plugin you use, the recent one? Which version of oxide/umod?

4Real..

Posted

yea the recent version and oxide should be up to date too 2.0.5558

 

 

CosaNostra

Posted

Can you just try loading Better Vanish without any other Plugins? We can recreate this error.

4Real..

Posted

yea for sure.. and then load one after another to see at what point it happens?? cuz the problem would be that i would have to restart the server every time cuz it only happens after a reboot.. but i can ofc unload all plugins and try to load better vansih an see what happens.. maybe if i would load it together with another plugin one after another could be that it happens too not sure but that would be worth a try cause i cant restart the server 120 times... lol... one time with all other plugins unloaded wouldn´t be a big deal ofc. Im gonna reply to you and tell you what happened

 

4Real..

Posted

and sry for my slow replys you messaged me the last two times as i was away sadly but anyway sry

 

4Real..

Posted

like i already thought.. without any other plugin it loads without errors i made a test server on my local rig so i can restart several times without bothering my players. So whats the next step?

 

 

 

CosaNostra

Posted

Yea my thought too, idk if its possible for you to find out with which Plugin it happens? That way we can narrow it in 

4Real..

Posted

ye im on it and it looks like its acombination and surely humannpc is involved i could narrow it down to a few

4Real..

Posted

wanna have a screenshot maybe?

 

 

 

 

4Real..

Posted

as soon as i put human npc to the few plugins the error shows up while booting

 

4Real..

Posted

give me 5 minutes and i can tell you witch 2 its got to be

 

BetterVanishError.jpg

CosaNostra

Posted

Yea its prob that, Custom AI was previous an issue

4Real..

Posted

alr i got them its humanNPC and/or pathfinding as soon as i delete one of the two plugins its booting without any error i hope i could help you with that. i just made a test server on my local computer to figure it out.  EZZZ

BetterVanishErrorFinaly.jpg

4Real..

Posted

oh and both are as far as this is possible up to date so humanNPC is v 0.3.54 and pathfinding is v 1.1.3 both are the versions of razor from umod

 

4Real..

Posted

alr i gonna check rq TY 

 

 

4Real..

Posted

nope... sry!! in think the error chnged but there is still an error in my console

BetterVanishErrorNewVersion.jpg

4Real..

Posted

oh wait i just saw that the quality is rly poor sry

[Error] Error while compiling: BetterVanish.cs(758,21): error CS0311: The type `Oxide.Plugins.HumanNPC' cannot be used as type parameter `T' in the generic type or method `Oxide.Plugins.BetterVanish.RemoveFromTargets0<T>(BasePlayer, BaseAIBrain<T>)'. There is no implicit reference conversion from `Oxide.Plugins.HumanNPC' to `BaseEntity'

thats the new one

4Real..

Posted

yea it was..

but you saw above that i already sent you the error in the moment you messaged me, or not?


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