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plugin reloads

Work in Progress 1.4.4

ChaoticStryfe
ChaoticStryfe

Posted

having reports that the plugin is not working after the server restarts, and I then reload it and it works...

ChaoticStryfe

Posted

1 hour ago, ChaoticStryfe said:

having reports that the plugin is not working after the server restarts, and I then reload it and it works...

it actually starting to look like consumablebuffs is the one not reloading

David

Posted

16 hours ago, ChaoticStryfe said:

it actually starting to look like consumablebuffs is the one not reloading

thanks, will have a look at it.

David

Posted

Changed Status from Pending to Work in Progress

ChaoticStryfe

Posted

| Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableBuffs v1.4.3' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.ConsumableBuffs.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00007] in <377b4fa478474e0fa51895b858e6e8f3>:0

at Oxide.Plugins.ConsumableBuffs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <377b4fa478474e0fa51895b858e6e8f3>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0

 

just saw this if it helps

David

Posted

15 minutes ago, ChaoticStryfe said:

| Failed to call hook 'OnHealingItemUse' on plugin 'ConsumableBuffs v1.4.3' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.ConsumableBuffs.OnHealingItemUse (MedicalTool tool, BasePlayer player) [0x00007] in <377b4fa478474e0fa51895b858e6e8f3>:0

at Oxide.Plugins.ConsumableBuffs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00207] in <377b4fa478474e0fa51895b858e6e8f3>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0

 

just saw this if it helps

have you noticed something not working properly?

ChaoticStryfe

Posted

It seems to be working, I just have to come in at times and reload the plugin as it seems to stall.  Players keep telling me they can't access it until I reload it

David

Posted

1 minute ago, ChaoticStryfe said:

It seems to be working, I just have to come in at times and reload the plugin as it seems to stall.  Players keep telling me they can't access it until I reload it

Hit me up on discord, I have new version for testing

Zoreeno

Posted

I'm getting the same reports. When the server restarts, any already placed Mixing tables will not mix drugs. The GUI and the buttons all show, but if you hit the Mix button nothing happens. If the player uses a hammer to pick up the mixing table and places it back down, everything works just fine.  Or if I reload the plugin it works again.

David

Posted

4 hours ago, Zoreeno said:

I'm getting the same reports. When the server restarts, any already placed Mixing tables will not mix drugs. The GUI and the buttons all show, but if you hit the Mix button nothing happens. If the player uses a hammer to pick up the mixing table and places it back down, everything works just fine.  Or if I reload the plugin it works again.

Message me on discord and I will send you new version.

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