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DehDeh

Posted

Hello, i don't understand how to find the ID of a base and insert on the config

Scalbox

Posted

Hi

the plugin allows you to generate entities or execute commands.

Just create a new item in your configuration file, and have it execute the command to paste the base.

You can use the CopyPaste plugin.

Here is an example of a configuration for spawning a base

{
  "Enabled": true,
  "DisplayName": "Spawn Home 1",
  "Description": "Spawn Home 1",
  "Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang",
  "Spawn PrefabName": "",
  "SkinID": 3419609271,
  "Entity Type. Default Rust": "Custom",
  "Can Pick Up Entity. Default false": false,
  "Spawn Offset Y": 0.0,
  "Spawn Rotate Y": 0.0,
  "Custom Radius Check": 0.0,
  "Execute Commands": [
    "chat.say \"/paste <BASE NAME> auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\""
  ],
  "Execute Commands As Admin": true,
  "Spawn Cooldown (seconds)": 0,
  "Requires Building Privilege to Spawn Entity. (Default: TRUE)": false,
  "Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 100,
  "Allow Spawn in Monuments. (Default: FALSE)": false,
  "Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false,
  "Disable Spawn On Road/Rails. (Default: FALSE)": true,
  "Minimum spawn distance from Road/Rails. (Default: 0)": 20,
  "Spawn Only Outside": true,
  "Dont Spawn In Water": false,
  "Requires Water": false,
  "Minimum Water Depth": 0.0,
  "Armored": false,
  "Unlimited Fuel": false,
  "Fuel Amount": 0
}

 

I created a new skin with the house design, you can also find them on steam, and when the item is throw the base will be pasted by running this command

"Execute Commands": [
  "chat.say \"/paste <BASE NAME> auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\""
],

 

for skin

You can search for them here

https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated&section=readytouseitems&requiredtags[]=version3

 

or there are 6 created by me

https://steamcommunity.com/sharedfiles/filedetails/?id=3419609271

https://steamcommunity.com/sharedfiles/filedetails/?id=3419609489

https://steamcommunity.com/sharedfiles/filedetails/?id=3419609668

https://steamcommunity.com/sharedfiles/filedetails/?id=3419609965

https://steamcommunity.com/sharedfiles/filedetails/?id=3419610246

https://steamcommunity.com/sharedfiles/filedetails/?id=3419610437

 

or you can create your own icons with this tool

https://codefling.com/tools/custom-icon-creator

 

maybe if you search there are also free tools

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An update will be released soon to make base spawning much easier.

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DehDeh

Posted

But now that i have ur bases, i just need to put the code on the config, afterthat when i reload i have an error

Scalbox

Posted

You need to add this code to the list of items in your configuration.
Choose one of the skins I sent you and you can generate the bases.

If this doesn't work, send me your configuration.

Scalbox

Posted (edited)

3 hours ago, DehDeh said:

there is the file, sorry i'm not really good with configs

SpawnEverything.json 105.63 kB · 0 downloads

Everything is correct, you need to change this line

"Execute Commands": [
  "chat.say \"/paste <BASE NAME> auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\""
],

and change base name to the name of the base you want to generate, for example

"Execute Commands": [
  "chat.say \"/paste my_base auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\""
],

after, you can generate the item using the skinID you chose:

se 3419609271 1

Edited by Scalbox
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