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Closed 6.0.3 6.0.3

rustybros
rustybros

Posted

HI i noticed your plugin manager lets you update plugins from dashboard but only if they on Umod.

How do i ensure i can update via COde filling directly? I see there is a fall back option but i dont think i understand the download URL for codefilling so i might be using the wrong link to call the download file, how do i check this with the plugin dev?

My main issue is the system functions if your plugin is on umod but if not then you have to manually install plugins each time. Let me know if there is a feature for this ?

 

LosGranada

Posted

Plugins can only be installed by Umod.

However, the plugin itself can also be checked for updates by Codefling.

 

Update
Check Plugins for Update
(Supported sites for checking are: uMod, Codefling, Lone.Design, Chaos, RustWorkshop, Github, ModPulse, RustPlugins, ServerArmour, ImperialPlugins, MyVector, SkyPlugins, Game4Freak)
Update Plguin
(Only plugins from uMod can be updated directly from MyRustServer.)

 

rustybros

Posted

ok thank you for confirming this, there is a way to check status on your platform by entering th URL but ill download it manually then going forward

 

  • Love 1
LosGranada

Posted

Changed Status from Pending to Closed

Changed Fixed In to 6.0.3

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Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

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