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Monument Indicator Not Updating After Teleport

Work in Progress 0.1.9

Kobani
Kobani

Posted

@IIIaKa
Players have reported that the monument indicator on the right side of the screen disappears correctly when leaving the monument normally. However, if a player teleports out of the monument zone, the indicator remains visible instead of disappearing.
I use TeleportGUI from k1lly0u

IIIaKa

Posted

Changed Status from Pending to Work in Progress

IIIaKa

Posted (edited)

@Kobani
Hello. On the TeleportGUI plugin page I couldn't find any hooks. Please ask the author of this plugin to add a hook similar to OnPlayerTeleported from the NTeleportation plugin.

Edited by IIIaKa
  • Like 1
Kobani

Posted

Hello. I have already asked the author of the TeleportGUI plugin about this. However, since you are more familiar with the plugin, it would be great if you could also request it. If there are any follow-up questions, direct contact between you and the author might be easier and faster to clarify the details.
Many Thanks

  • Like 1
IIIaKa

Posted

3 minutes ago, Kobani said:

Hello. I have already asked the author of the TeleportGUI plugin about this. However, since you are more familiar with the plugin, it would be great if you could also request it. If there are any follow-up questions, direct contact between you and the author might be easier and faster to clarify the details.
Many Thanks

Unfortunately, I'm unable to complete verification on his website. This happened about two years ago, and as I recall, it was because it required providing a PayPal account. I don't have the ability to create one, so I asked k1lly0u to verify me manually, but I never received a response from him.

Kobani

Posted

1 hour ago, IIIaKa said:

Unfortunately, I'm unable to complete verification on his website. This happened about two years ago, and as I recall, it was because it required providing a PayPal account. I don't have the ability to create one, so I asked k1lly0u to verify me manually, but I never received a response from him.

Yes, I’m already familiar with that. Sometimes he replies quickly at first, but then stops responding altogether.

However, I might have a possible workaround. ZoneManager detects teleports by using the OnPlayerSleepEnded hook. When a player teleports with TeleportGUI, the player briefly enters a sleeping state and then wakes up again after the teleport.

This wake-up triggers OnPlayerSleepEnded, which allows the teleport to be detected. ZoneManager appears to use this behavior to recognize when a player has teleported.

Maybe this approach could help here.

 

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