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Issues arising after the official update

Fixed 1.3.2 1.3.3

YaCat
YaCat

Posted

After the official update, a problem has occurred where planting boxes will plant seeds indefinitely as long as there are seeds.

Stormo

Posted

I have the same problem — it keeps planting and planting as long as there are clones in the box.

 

YaCat

Posted (edited)

repeat

Edited by YaCat
YaCat

Posted

15 minutes ago, Stormo said:

I have the same problem — it keeps planting and planting as long as there are clones in the box.

 

fix line: 4788

from:
private bool IsSocketEmpty(Vector3 position)
{
    var hits = Pool.Get<List<GrowableEntity>>();
    Vis.Entities(position, 0.1f, hits);
    bool empty = hits.Count == 0;
    Pool.FreeUnmanaged(ref hits);
    return empty;
}

to:
private bool IsSocketEmpty(Vector3 position)
{
    float distance = 0.1f;
    List<GrowableEntity> list = new List<GrowableEntity>();
    BaseEntity.Query.Server.GetInSphere(position, 0.1f, list);
    return list.Count <= 0;
}

ProjektEU

Posted

yes I have the same problem I hope it gets resolved as soon as possible

Martian

Posted

Changed Status from Pending to Work in Progress

trexess

Posted

У меня то же самое (

Martian

Posted

Changed Status from Work in Progress to Fixed

Changed Fixed In to 1.3.3

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