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throwing repeated Unity “Assertion failed” errors (in red text)

Closed V1.2 V1.3

bradster
bradster

Posted

The map is throwing repeated Unity “Assertion failed” errors (in red text) upon joining the server that map is using, also throws them at exit. the cargo ship drives threw the map. the naval patrols are running around the center of the map while deep sea is closed. The map isn't rebuilt for the naval update. is this something that is going to be fixed? 

Screenshot (177).png

Screenshot (178).png

Screenshot (179).png

Screenshot (180).png

Ionut Shiro

Posted

Good evening

The red text you're seeing is due to facepunch breaking the water triggers in rustedit for the custom prefabs which can be prevented if you wish to remove the underwater prefabs which i can if you send me a message on discord for that , deep sea being closed is server side as it is a convar not a map asset  so i cannot help you with that , make sure you got deep sea enabled on your server , for cargo path i just updated it although it should have not caused you issues as cargo path was fine the way it was before my updated i released now but i redefined it for safety reasons , do you have RustEdit.DLL installed on your server?

Ionut Shiro

Posted

Changed Status from Pending to Closed

Changed Fixed In to V1.3

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