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Teleporting players under map on disconnect not to set location

Pending 1.0.305

Tuage
Tuage

Posted (edited)

Set up markers for square area  roughly 11X8 turned on   and  moved everyone with  /scansleepers true       Then player logged off and  got moved under map with message 10:09:57 PM  

02/14 10:12:09 PM | [SleeperTeleporter] Sleeper teleport location obstructed, Location: (-1786.00, 0.33, 366.00) - Retry #1 02/14 10:12:09 PM | [SleeperTeleporter] Sleeper teleport location obstructed, Location: (-1802.00, 0.67, 358.00) - Retry #2 02/14 10:12:09 PM | [SleeperTeleporter] Sleeper teleport location obstructed, Location: (-1794.00, 0.68, 367.00) - Retry #3 02/14 10:12:09 PM | [SleeperTeleporter] Sleeper teleport location obstructed, Location: (-1789.00, 0.34, 362.00) - Retry #4 02/14 10:12:09 PM | [SleeperTeleporter] Sleeper teleport location obstructed, Location: (-1787.00, 0.42, 368.00) - Retry #5 02/14 10:12:09 PM | [SleeperTeleporter] Teleport loop detected. Retry limit reached. Stopping teleport for sleepers. Check markers for valid location or blocking objects 10:09:57 PM  InsideTerrain: Enforcing (violation of 200) at (0.00, 0.00, 0.00)

SleeperTeleporter.json

Edited by Tuage
MACHIN3

Posted

2 hours ago, Tuage said:

Set up markers for square area  roughly 11X8 turned on   and  moved everyone with  /scansleepers true       Then player logged off and  got moved under map with message 10:09:57 PM  

02/14 10:12:09 PM | [SleeperTeleporter] Sleeper teleport location obstructed, Location: (-1786.00, 0.33, 366.00) - Retry #1 02/14 10:12:09 PM | [SleeperTeleporter] Sleeper teleport location obstructed, Location: (-1802.00, 0.67, 358.00) - Retry #2 02/14 10:12:09 PM | [SleeperTeleporter] Sleeper teleport location obstructed, Location: (-1794.00, 0.68, 367.00) - Retry #3 02/14 10:12:09 PM | [SleeperTeleporter] Sleeper teleport location obstructed, Location: (-1789.00, 0.34, 362.00) - Retry #4 02/14 10:12:09 PM | [SleeperTeleporter] Sleeper teleport location obstructed, Location: (-1787.00, 0.42, 368.00) - Retry #5 02/14 10:12:09 PM | [SleeperTeleporter] Teleport loop detected. Retry limit reached. Stopping teleport for sleepers. Check markers for valid location or blocking objects 10:09:57 PM  InsideTerrain: Enforcing (violation of 200) at (0.00, 0.00, 0.00)

SleeperTeleporter.json 1.21 kB · 0 downloads

A) Square:
       1. Set the area type to square by typing "/stsetting areatype square" in chat
       2. Stand in each corner 1 at a time and type the "/marker 1-4" commands for each corner. The order does not matter
       3. Once all 4 markers are set then use chat command "/marker update" to allow the system to generate the min/max location values
       4. Then save all current markers and settings by typing "/marker save" in chat
       5. Now you must define the limits in the square area.

              Set the height to auto/random & height adjustment
              /stsetting autoheight on/off - on will detect terrain height and place player on the ground, off will use random height from the 4 markers
              /stsetting height # - adds x to the height to make sure players do not spawn in foundations


Make sure you adjust the height, sometimes the auto height can do this and spawn in foundations or level with the ground so you can add x amount to make sure players are spawned above this.  

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