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Body Bags of Teammates not lootable inside team base

Pending 1.2.11

miniMe_rust
miniMe_rust

Posted

Hey there,

a player reported a problem with seemingly loot protection overshooting. The player's teammate died inside the team's base (both players authed on TC) and turned into a bag. The player tried to recover his teammate's inventory by looting the bag - but couldn't due to the bag being protected.

We did a little experimentation today and repeated. The player's teammate committed suicide inside the player base. While there was still a dead body looting was still possible, but as soon as the body turned into a bag looting was no longer possible. This shouldn't happen.

Here is the relevant part of my rules config (carbon/data/SimplePVE/RulesData.json):

  "Loot Rules": {
    "Use Loot Protection": true,
    "Admin Can Loot All": true,
    "Teams Can Access Loot": true,
    "Player can loot other player in PVP Zones": true,
    "Anyone can open Player called SupplyDrops": true
  },

Please have a look. Thanks in advance for checking. 🙂 

Iftebinjan

Posted

On 1/21/2026 at 11:21 PM, miniMe_rust said:

Hey there,

a player reported a problem with seemingly loot protection overshooting. The player's teammate died inside the team's base (both players authed on TC) and turned into a bag. The player tried to recover his teammate's inventory by looting the bag - but couldn't due to the bag being protected.

We did a little experimentation today and repeated. The player's teammate committed suicide inside the player base. While there was still a dead body looting was still possible, but as soon as the body turned into a bag looting was no longer possible. This shouldn't happen.

Here is the relevant part of my rules config (carbon/data/SimplePVE/RulesData.json):

  "Loot Rules": {
    "Use Loot Protection": true,
    "Admin Can Loot All": true,
    "Teams Can Access Loot": true,
    "Player can loot other player in PVP Zones": true,
    "Anyone can open Player called SupplyDrops": true
  },

Please have a look. Thanks in advance for checking. 🙂 

Thank you. I will be testing this ASAP

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