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PVE mode is not working

Pending 2.9.1

Ryuu
  • in Convoy
Ryuu

Posted

Hi,
I'm not sure if this issue should be reported here.
I discovered today that in PVE mode, the crates of Bradley/helicopter can be looted by non-event owners, but the crates on the white car function correctly in PVE mode.

I'm not sure which plugin in the Loot Manager/Convoy/PvE mode is causing the issue, but I'm certain the problem emerged in one of the recent plugin updates.

Thank you in advance.

"Supported Plugins": {
    "PVE Mode Setting": {
      "Use the PVE mode of the plugin? [true/false]": true,
      "The owner will immediately be the one who stopped the convoy": false,
      "If a player has a cooldown and the event has NO OWNERS, then he will not be able to interact with the event? [true/false]": false,
      "If a player has a cooldown, and the event HAS AN OWNER, then he will not be able to interact with the event, even if he is on a team with the owner? [true/false]": false,
      "Allow only the owner or his teammates to loot crates? [true/false]": true,
      "Display the name of the event owner on a marker on the map? [true/false]": true,
      "The amount of damage that the player has to do to become the Event Owner": 500.0,
      "Damage coefficients for calculate to become the Event Owner.": {
        "Npc": 1.0,
        "Bradley": 2.0,
        "Helicopter": 2.0,
        "Turret": 1.0
      },
      "Can the non-owner of the event loot the crates? [true/false]": false,
      "Can the non-owner of the event hack locked crates? [true/false]": false,
      "Can the non-owner of the event loot NPC corpses? [true/false]": false,
      "Can an Npc attack a non-owner of the event? [true/false]": true,
      "Can Bradley attack a non-owner of the event? [true/false]": true,
      "Can Turret attack a non-owner of the event? [true/false]": true,
      "Can Helicopter attack a non-owner of the event? [true/false]": true,
      "Can the non-owner of the event do damage to Bradley? [true/false]": false,
      "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
      "Can the non-owner of the event do damage to Helicopter? [true/false]": false,
      "Can the non-owner of the event do damage to Turret? [true/false]": false,
      "Allow the non-owner of the event to enter the event zone? [true/false]": true,
      "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
      "The time that the Event Owner may not be inside the event zone [sec.]": 300,
      "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
      "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
      "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 600.0
    },

 

Adem

Posted

13 hours ago, Ryuu said:

Hi,
I'm not sure if this issue should be reported here.
I discovered today that in PVE mode, the crates of Bradley/helicopter can be looted by non-event owners, but the crates on the white car function correctly in PVE mode.

I'm not sure which plugin in the Loot Manager/Convoy/PvE mode is causing the issue, but I'm certain the problem emerged in one of the recent plugin updates.

Thank you in advance.

"Supported Plugins": {
    "PVE Mode Setting": {
      "Use the PVE mode of the plugin? [true/false]": true,
      "The owner will immediately be the one who stopped the convoy": false,
      "If a player has a cooldown and the event has NO OWNERS, then he will not be able to interact with the event? [true/false]": false,
      "If a player has a cooldown, and the event HAS AN OWNER, then he will not be able to interact with the event, even if he is on a team with the owner? [true/false]": false,
      "Allow only the owner or his teammates to loot crates? [true/false]": true,
      "Display the name of the event owner on a marker on the map? [true/false]": true,
      "The amount of damage that the player has to do to become the Event Owner": 500.0,
      "Damage coefficients for calculate to become the Event Owner.": {
        "Npc": 1.0,
        "Bradley": 2.0,
        "Helicopter": 2.0,
        "Turret": 1.0
      },
      "Can the non-owner of the event loot the crates? [true/false]": false,
      "Can the non-owner of the event hack locked crates? [true/false]": false,
      "Can the non-owner of the event loot NPC corpses? [true/false]": false,
      "Can an Npc attack a non-owner of the event? [true/false]": true,
      "Can Bradley attack a non-owner of the event? [true/false]": true,
      "Can Turret attack a non-owner of the event? [true/false]": true,
      "Can Helicopter attack a non-owner of the event? [true/false]": true,
      "Can the non-owner of the event do damage to Bradley? [true/false]": false,
      "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
      "Can the non-owner of the event do damage to Helicopter? [true/false]": false,
      "Can the non-owner of the event do damage to Turret? [true/false]": false,
      "Allow the non-owner of the event to enter the event zone? [true/false]": true,
      "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
      "The time that the Event Owner may not be inside the event zone [sec.]": 300,
      "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
      "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
      "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 600.0
    },

 

Hi. I think the reason is the convoy. I will try to fix this. 

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