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RPC Error in RPC_WantsMount

Closed 0.4.0

Chit Show

Posted

This one has hit us twice so far.
It only affected mymini and the problem went away when we reloaded the plugin.


NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform.get_position_Injected(UnityEngine.Transform,UnityEngine.Vector3&)
  at UnityEngine.Transform.get_position () [0x00000] in :0 
  at BaseVehicle.GetIdealMountPoint (UnityEngine.Vector3 eyePos, UnityEngine.Vector3 pos, BasePlayer playerFor) [0x000b4] in :0 
  at BaseVehicle.GetIdealMountPointFor (BasePlayer player) [0x00031] in :0 
  at BaseVehicle.AttemptMount (BasePlayer player, System.Boolean doMountChecks) [0x00019] in :0 
  at BaseMountable.RPC_WantsMount (BaseEntity+RPCMessage msg) [0x00020] in :0 
  at BaseMountable.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x00191] in :0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BaseMountable:OnRpcMessage(BasePlayer, UInt32, Message)
BaseVehicle:OnRpcMessage(BasePlayer, UInt32, Message)
MiniCopter:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:SV_RPCMessage(UInt32, Message)
ServerMgr:OnRPCMessage(Message)
ServerMgr:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Server:ConnectedPacket(Connection)
Facepunch.Network.Raknet.Server:Cycle()
ServerMgr:Update()

RFC1920

Posted

I suppose there is more to this error because I don't see anything directly from the plugin.  Do you know what was being done that may have triggered it (/gmini, disconnected player, etc.) ?

 

Chit Show

Posted

No idea, it seemed completely random. I have a few plugins that effect the mini: MinicopterStorage, MiniPlate, and MiniTrails.
I assumed it was a plugin conflict so I switched to the umod version (SpawnMini) and so far I haven't had a problem.

Guest

Posted

Changed Status from Pending to Closed

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