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ZGraveyard

Pending 1.0.0

moulinch
moulinch

Posted

Hey ZH3LL 👋

I wanted to let you know that I’ve been having a display bug with your plugin.
It’s been happening for about 3 days now, and it still persists even after several restarts and tests.

I’m attaching a clip so you can see exactly what’s going on.
Hopefully, it helps you understand the issue better.

Thanks in advance for your time and support 🙏

ZH3LL

Posted

Hi! Thank you for reporting the bug, I will deal with it as soon as I have time, but I need to reproduce this bug to be able to fix it, so I may have more time.

  • Like 1
moulinch

Posted

No worries, thank you for taking the time to look into it! 😊
If you need any extra info or steps to reproduce the bug, just let me know — I’ll be happy to help!

ZH3LL

Posted

Hi! I haven't forgotten the error. Now I found an error with spawning. Try: 1: unload the plugin 2: Kill all entities belonging to this plugin in BanditCamp (table and coffins) 3: Reload the plugin Then write if there is any change.

  • Like 1
moulinch

Posted

hi!

No problem at all — I’ll test it and get back to you if I notice anything.
Thanks again for your trust, I really appreciate it!

  • Like 1
moulinch

Posted

Hello 
After several days of testing, it seems to have indeed fixed the problem. Unloading the plugin, deleting all associated entities in the Bandit Camp (table + coffins), and then reloading it seems to have completely stabilized the spawn. I'm still keeping an eye on it just in case, but for now everything is working correctly. Thanks!

ZH3LL

Posted (edited)

🙂 If you still have problems, let me know!

Edited by ZH3LL
  • Like 1
moulinch

Posted (edited)

No problem, I'll get back to you if needed.

Edited by moulinch
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