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Unexpected item spawns

Pending 3.0.6

maxalt
maxalt

Posted

Items that are not specified as loot in RaidableBases (a “transceiver”) are appearing.

It looks like a mobile phone, and when a player holds it and possibly performs some action (details unclear—this is based on another player’s report), a red error message shows in the top-right of the screen and an NPC normally found at Fishing Village or Bandit Camp (MissionProvider_test) spawns directly under the player.

 

I’m managing loot using Loot Table Editor.

nivex

Posted

hi, RB cannot spawn items unless they're in a loot table. that would be some other plugin, and the behavior of using the phone and it spawning an NPC is not part of RB.

maxalt

Posted

Thanks! I’ll look into it a bit.

Also, although it’s unrelated to the subject line, I’ve set the Nightmare loot to 160, but when I enter the circle it shows as 158.

I’ve placed about 30 large chests.

How many large chests would I need to prepare loot for 160?

nivex

Posted (edited)

@maxalt

only the server console will show you the full amount that spawned.

the in-game ui shows what's required to complete the event, reduced by however many items stacked in the TC.

nothing is missing.

 

Edited by nivex
maxalt

Posted

Thanks 👍

 

By the way, yesterday’s issue was that when selecting the walkie-talkie item, this kind of thing popped up.

I don’t think it’s caused by RB or RB’s LootTableEditor, but I’ve been looking into it and it seems like it’ll take some time to figure out which plugin is messing things up…

29EF1195-8D86-4F2C-940D-1986F4EE222F.jpeg

29EF1195-8D86-4F2C-940D-1986F4EE222F.jpeg

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