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After update loottable does not always work for some reason

Pending 1.1.7

Züzuroth
Züzuroth

Posted

After update this force, our loottable on zombies does not work anymore for some reason.

  • Administrator
Steenamaroo

Posted

Hi,
What do you mean by 'zombies' ? BotReSpawn npcs?

Züzuroth

Posted

Sorry - ScareCrow 🙂
We have the Plugin NightZombies and use CustomLoot to set the loot table for them. They are spawned at night, bur it seem they have the "normal" loot table that ScareCrows have, and not the loot table made by CustomLoot.

We use this setting:
    "ScareCrow": {
      "enabled": true,
      "lootTable": "default",
      "maxItems": 6,
      "minItems": 6,
      "gunsWithAmmo": false,
      "noGuns": false,
      "MaxBps": 0,
      "WaterPreFillPercent": 20,
      "ClearContainerFirst": true
With this loot table:
(Look at attachments)

This worked fine before feb. update 🙂

default.json

Perfectangel01

Posted

Since update, Im getting this:

Failed to run a 0.30 timer in 'CustomLoot v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0000d] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Plugins.CustomLoot+<OnEntitySpawned>c__AnonStorey6.<>m__0 () [0x00064] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0
Failed to run a 0.30 timer in 'CustomLoot v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0000d] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Plugins.CustomLoot+<OnEntitySpawned>c__AnonStorey6.<>m__0 () [0x00064] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0
Failed to run a 0.30 timer in 'CustomLoot v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0000d] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Plugins.CustomLoot+<OnEntitySpawned>c__AnonStorey6.<>m__0 () [0x00064] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0
Failed to run a 0.30 timer in 'CustomLoot v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0000d] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Plugins.CustomLoot+<OnEntitySpawned>c__AnonStorey6.<>m__0 () [0x00064] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0
Failed to run a 0.30 timer in 'CustomLoot v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0000d] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Plugins.CustomLoot+<OnEntitySpawned>c__AnonStorey6.<>m__0 () [0x00064] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0
Failed to run a 0.30 timer in 'CustomLoot v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0000d] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Plugins.CustomLoot+<OnEntitySpawned>c__AnonStorey6.<>m__0 () [0x00064] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0
Failed to run a 0.30 timer in 'CustomLoot v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0000d] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Plugins.CustomLoot+<OnEntitySpawned>c__AnonStorey6.<>m__0 () [0x00064] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0
Failed to run a 0.30 timer in 'CustomLoot v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0000d] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Plugins.CustomLoot+<OnEntitySpawned>c__AnonStorey6.<>m__0 () [0x00064] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0
Failed to run a 0.30 timer in 'CustomLoot v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0000d] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Plugins.CustomLoot+<OnEntitySpawned>c__AnonStorey6.<>m__0 () [0x00064] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0
Failed to run a 0.30 timer in 'CustomLoot v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0000d] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Plugins.CustomLoot+<OnEntitySpawned>c__AnonStorey6.<>m__0 () [0x00064] in <dc2c1c5fa52141d9833b5694ec542ada>:0
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0

Züzuroth

Posted

So anything you could look into?

  • Administrator
Steenamaroo

Posted

@ITSB- Sorry for the delayed response.
The attached copy should solve the issue with ScarecrowNPCs. Would you mind confirming?

@Perfectangel01- Is your issue still live? If so, could you also try the attached copy, please?
Thank you both ^.

CustomLoot.cs

Züzuroth

Posted

On 2/25/2022 at 4:26 PM, Steenamaroo said:

@ITSB- Sorry for the delayed response.
The attached copy should solve the issue with ScarecrowNPCs. Would you mind confirming?

@Perfectangel01- Is your issue still live? If so, could you also try the attached copy, please?
Thank you both ^.

CustomLoot.cs 40.55 kB · 1 download

Testet it and ScarecrowNPC SOMETIMES have correct loot table (The one created with CustomLoot) and sometimes not 😕

 

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