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Abandoned Base TC Bug

Closed 2.2.4

MichuX
MichuX

Posted (edited)

Hello!

Something weird happened. One abandoned base just appeared and players ignored the abandoned base because they didn´t want to raid it. When the time finished, the base got destroyed (this should be normal) but all TC from the server got destroyed as well from every player.

It did 25 conversions perhaps, everytime the timer went off it started the new conversion until it hits 25

image.png

Edited by MichuX
nivex

Posted (edited)

hi, this plugin wouldn't be the cause of that. the code is specific to the owners of the base.

BetterTC was known to do this, should be fixed in the last update. 

Edited by nivex
MichuX

Posted (edited)

7 minutes ago, nivex said:

hi, this plugin wouldn't be the cause of that. the code is specific to the owners of the base.

BetterTC was known to do this, should be fixed in the last update. 

strange, something trigged when the base ended that might caused that.

I don't have BetterTC plugin or other plugins related to TC

Edited by MichuX
nivex

Posted (edited)

@MichuX

nah, sorry, it's not possible for the plugin to delete all of the TC on the server. it is strictly limited to the owners of the base, within the radius set in the config.

Edited by nivex
MichuX

Posted

ok no problem, It is possible to disable "conversions before destroying base" just to the bases not get destroyed?

I’ll look into the issue further, sorry for bothering you about it earlier. It turns out the problem isn’t related to the plugin. What seemed strange to me was when the abandoned base disappeared after 25 cycles (got destroyed), and players started complaining about their TCs. 

nivex

Posted

np. yes, you can disable the destroy code

for automated events, "Do Not Destroy Base When Despawn Timer Expires": true,

for any manual events, "Do Not Destroy Manually Converted Base When Despawn Timer Expires": true,

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nivex

Posted

Changed Status from Pending to Closed

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