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Skilltree is spawning thousands of TC in centre of map Causing Crashes

Pending 1.6.9

MatthiasBM
MatthiasBM

Posted

Every time i delete one it spawns another!

(23:26:39) | [Skill Tree] Spawned: workbench3.deployed

(23:26:40) | [Skill Tree] Spawned: workbench3.deployed

(23:26:40) | [Skill Tree] Spawned: workbench3.deployed

(23:26:41) | [Skill Tree] Spawned: workbench3.deployed

(23:26:41) | [Skill Tree] Spawned: workbench3.deployed

(23:26:42) | [Skill Tree] Spawned: workbench3.deployed

(23:26:42) | [Skill Tree] Spawned: workbench3.deployed

(23:26:43) | [Skill Tree] Spawned: workbench3.deployed

(23:26:43) | [Skill Tree] Spawned: workbench3.deployed

(23:26:44) | [Skill Tree] Spawned: workbench3.deployed

(23:26:44) | [Skill Tree] Spawned: workbench3.deployed

(23:26:45) | [Skill Tree] Spawned: workbench3.deployed

(23:26:45) | [Skill Tree] Spawned: workbench3.deployed

image.png

  • Curator
imthenewguy

Posted

It spawns 1 Workbench, and respawns it if deleted.

This is required for the workbench team skill. 

Disable that skill if the workbench is bothering you, but it should have zero impact.

  • Confused 1
MatthiasBM

Posted

Please Clarify how "it spawns 1 Workbench" But There Is So Many There?  I Can Understand One Being There But That amount its obviously a problem, More Entities Means More Lag/Ram Usage/Poor Player Performance, Enjoyment.  And The Shear Lack Of Understanding And The Simple unsympathetic "Disable That Skill If The Workbench is Bothering You" Its Not The One Workbench, Hence My Support Request Its Hundred If Not Thousands!  Zero Impact You Say hmmm looks like it does have an impact!

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