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I’m getting red error messages on the screen.

Pending 1.4.1

maxalt
maxalt

Posted

Hello!

After today’s update, I’m seeing red error messages on the screen.

What should I do?

 

From the looks of it, the errors are related to audio files such as asset/prefab/Murderder/Breathing.

IMG_6950.jpeg

IMG_6949.jpeg

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  • Administrator
Steenamaroo

Posted

HI,
As far as I know Facepunch have removed the sound effect asset for the Murderer npc breathing.
 

I didn't remove the option from BotReSpawn yet, just in case the decision gets reversed
but to prevent the error text you can set profile > Other > MurdererSound to false.

If the asset remains removed I'll see if I can replace it with something else - Bear or scarecrow or...some other sound.

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RICK

Posted

On 8/8/2025 at 4:52 PM, Steenamaroo said:

HI,
As far as I know Facepunch have removed the sound effect asset for the Murderer npc breathing.
 

I didn't remove the option from BotReSpawn yet, just in case the decision gets reversed
but to prevent the error text you can set profile > Other > MurdererSound to false.

If the asset remains removed I'll see if I can replace it with something else - Bear or scarecrow or...some other sound.

It's possible that Facepunch has added it back again. I just tested it: after deleting the sound code you commented out, the zombies' growls still work, and there are no full-screen red error messages. This is because I noticed that the ZombieHorde plugin is still using this sound. So I gave it a try—without the zombies' sound, they don't look as realistic. By the way, here's a suggestion: you could add a sound for the zombies' death cry, using the file at assets/prefabs/npc/murderer/sound/death.prefab.

 

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  • Administrator
Steenamaroo

Posted

lol. I figured they might do that.
They couldn't have done it before I commented out the options? 🤣

Thanks for letting me know.

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  • Administrator
Steenamaroo

Posted

Hey, are you sure about all this?
I tried again over here and the errors still occur although, granted, that was immediately after wipe.

Regardless, people are telling me the option has been disabled in ZombieHorde all month too.

 

 

Also, re-reading your post "after deleting the sound code you commented out, the zombies' growls still work"
I'm not really making sense of this.
Deleting commented out code would make no difference. There'd be no growl from BotReSpawn either way, commented or deleted, because the code isn't in play,

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