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SkillTreen Swpwn 50k entity

Pending 1.6.9

CADÃO
CADÃO

Posted

(18:52:19) | [ENTCMD] [STAFF] xxxxxxxxxxxxxxxxxx used *kill* on ent: assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed

Hi, because SkillTree spawn infinit deploy in 0,0,0,0, my map?

  • Curator
imthenewguy

Posted

1 hour ago, CADÃO said:
(18:52:19) | [ENTCMD] [STAFF] xxxxxxxxxxxxxxxxxx used *kill* on ent: assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed
(18:52:19) | [Skill Tree] Spawned: workbench3.deployed

Hi, because SkillTree spawn infinit deploy in 0,0,0,0, my map?

No, it spawns 1 and respawns it when it dies. It's for the team skill.

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