Jump to content

Plugin conflict

Pending 2.5.3

dfgas
dfgas

Posted (edited)

now i dislike doing this but i reached out to a dev about their plugin conflicting with yours. see attached SS with his response when i brought up the conflict.

so on this other plugin, VQ with the settings i have enabled will instance it which would be great if it worked and it makes the motor run all the time. if i have VQ loaded, i can no longer put LGF in the tank and then the valves don't work. 

 

What i am asking for is maybe you can work with this dev to come up with something where this does not happen.

image.png

Edited by dfgas
ThePitereq

Posted

51 minutes ago, dfgas said:

now i dislike doing this but i reached out to a dev about their plugin conflicting with yours. see attached SS with his response when i brought up the conflict.

so on this other plugin, VQ with the settings i have enabled will instance it which would be great if it worked and it makes the motor run all the time. if i have VQ loaded, i can no longer put LGF in the tank and then the valves don't work. 

 

What i am asking for is maybe you can work with this dev to come up with something where this does not happen.

image.png

Oh, I think it's because of the same prefab used there.
Will make check for excavator monument in next update.

  • Like 1
1.9m

Downloads

Total number of downloads.

8.8k

Customers

Total customers served.

130.7k

Files Sold

Total number of files sold.

2.7m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.